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1
votes
Fixed

2017.1 cannot handle network off scenario

Hub

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Aug 04, 2017

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Version/s: 2017.2.0a

After we enabled web login feature, when network is down, launcher cannot switch to offline mode. Two scenario (two scenario based o... Read more

0
votes
Fixed

Not all selected files are affected when attempting to manipulate them w...

Scene Hierarchy

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Aug 04, 2017

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Version/s: 2017.3.0a2

1.Open attached "MultipleSelection" Unity project2.Hold down Control button3.Select multiple files by clicking on them in the Projec... Read more

13
votes
Fixed

[Backport] [Backport] Start Delay of Particle System is not applied when...

Visual Effects - Legacy

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Aug 04, 2017

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Version/s: 2017.1.0f3

Reproduction steps:1. Open the attached project "987068.zip";2. Open the Test scene;3. Click the Pause Button;4. Click the Play Butt... Read more

0
votes
Fixed

[.NET 4.6][iOS] Build throws NotSupportedException when creating a WebRe...

Scripting

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Aug 04, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by QA2. In player settings set Scripting Runtime to experimental .Net 4.63. Build for iOS (add... Read more

0
votes
Fixed

PlayerSettings.iOS.disableDepthAndStencilBuffers is not implemented for ...

iOS

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Aug 04, 2017

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Version/s: 2017.1.0p2

To reproduce:1. Open project attached by QA2. In the console notice that there is no definition for disableDepthAndStencilBuffers Ex... Read more

2
votes
Fixed

Launching Unity in batchmode with a specified buildTarget does not chang...

Deployment Management

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Aug 03, 2017

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Version/s: 5.6.3f1

1. Download & open the attached project2. Observe that: Current Build Target is Android VR Support is disabled on Android Build ... Read more

0
votes
Fixed

[IL2CPP][iOS] Build crashes on QueryComponentByType() [inlined] when cod...

Animation

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Aug 03, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open project attached by the user2. In player settings make sure that scripting backend is set to IL2CPP and code st... Read more

0
votes
Fixed

Constant buffer memory being overwritten in D3D12 mode

Scripting

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Download D3D12_CB_Test.zip2. Using Command Prompt open unity with -force-d3d12 argument3. Enter play mode4. Se... Read more

0
votes
Fixed

When changing graphics API to OpenGL a compute shader with the imageSize...

Shaders

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Aug 03, 2017

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Version/s: 2017.1.0p1

Steps to reproduce:1. Open the attached project2. Select NewComputeShader.compute3. Observe the error in the Console Window:NVIDIA G... Read more

1
votes
Fixed

Inconsistency with Resources.Load () - 'Resources.Load () as Sprite' doe...

Scripting

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Aug 03, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Open Resources/Scenes/Main.unity scene3. Play the scene4. Notice that the spriteR... Read more

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