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[Terrain Tools] Toolbox Utilities: Export heightmaps "heightmap depth" a...
After exporting an 8bit heightmap the "Heightmap Depth" setting gets changed backed to 16bit Repro:1. Select terrain2. Change "Heigh... Read more
[Terrain Tools] 'Add Layer' Concern: X still adds the layer
If you click the X (top right) after clicking Add Layer, it will still add a layer when it's expected that it doesn't do that. Repro... Read more
[Terrain Tools] Noise: Filter and brush tool does not work correctly wit...
The noise filter does not work correctly with brush rotation applied. The Noise Field gets "scaled" instead of being rotated around ... Read more
Linux IL2CPP build fails while using Windows Editor when there are space...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings and se... Read more
Linux player builds with Mono scripting backend fails with a confusing e...
Reproduction steps:1. Download Unity with only Linux Build Support (IL2CPP)2. Create a new project or open an existing one3. Open Pl... Read more
[Terrain Tools] Import Heightmap: option to flip vertical or horizontal ...
When importing a heightmap in the Terrain Toolbox Create Terrain menu you're restricted to only flipping over one axis, but users mi... Read more
[Terrain Tools] Utilities Splatmap: Flip horizontal and flip vertical ar...
Repro1. Import splatmap from terrain2. Select "vertical" flip adjustment3. Click "flip" Expected: Splatmap image flips over the vert... Read more
HttpClient WebException when doing a request with PostAsync
How to reproduce:1. Open the "SampleScene" in the attached "mdl-sample.zip" Project2. Enter Play Mode3. Wait approximately up to a m... Read more
RenderTarget with premultiplied alpha blending is too bright and does no...
How to reproduce:1. Open the user's attached project2. Observe the circle In the Game view Expected result: In the top half of the s... Read more
Saving Scene out of the Assets folder is not allowed
How to reproduce:1. Open the attached "SaveSceneInPackage.zip" project2. Open a new Scene3. Right-click on the Scene and select Save... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default