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Infinite project load when PrecompiledAssemblyException is encountered w...
If a project has two of the same assemblies (such as NewtonsoftJson in this case), attempting to load the project from a clean state... Read more
IL2CPP builds fail when using Mirror networking package
Reproduction steps:1. Open the attached project ("case_1277881-IL2CPP-Mirror-build.zip")2. Try making Standalone IL2CPP build. Expec... Read more
Hover effect in the Hierarchy window appears when selecting an asset in ...
How to reproduce:1. Create a new project2. Set Project Browser layout to Two Column3. Select an asset at the top in the second colum... Read more
[ARCore] Black screen on session pause
When using ARFoundation on Android, pausing the session cases the pass through camera image to become black. In previous versions, i... Read more
Object count is shown lower than the actual object count in Inspector wh...
How to reproduce:1. Open the attached project from "case_1277795-StoryGraphTest.zip"2. Expand all directories in Project Browser (yo... Read more
Shapes built through ProBuilder menu are not assigned to Default Parent ...
Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more
[Collab] Grayed out context options when resolving a merge conflict
1. What happened After making local changes in a Collab-enabled project, saving those changes, then pulling a Collab update that res... Read more
NullReferenceException error is thrown when creating a Player Input Action
How to reproduce:1. Open the attached "PlayerInput" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "GameObject... Read more
[Installer] Standalone Windows editor installer does not clean up comple...
When removing a Unity editor installed without the hub, the following files are left over, requiring manual removal: MIOpen.dllOpenI... Read more
[URP] cannot access camera component if graphics settings scriptable ren...
steps to repro:1. open URP template2. select "none" in project settings > graphics > scriptable render pipeline asset3. make s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default