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Light on the GameObject with a custom shader flickers when Render Path i...
How to reproduce:1. Open the project “IN_35281”2. Open the “SampleScene” Scene3. Change the “Rendering Path” to the “Forward+” in th... Read more
Frame Debugger has different from the other Editor windows font size
How to reproduce:1. Create a new Unity project2. In the upper menu click Window → Analysis → Frame Debugger3. Click Enable4. Observe... Read more
Quick Search does not display Hierarchy GameObjects when using custom Pr...
How to reproduce:1. Open the "Teste_PreviewStage" project2. Open the "SampleScene"3. Navigate to Menu > Test and select "Open Pre... Read more
WebCamTexture has a red filter when using DirectX12 Graphics API
How to reproduce:1. Open the user-attached project “deletemewebcamtest”2. Open the “WebcamTexture Test” scene3. Enter the Play Mode4... Read more
[2022.2] VFX with Blend Mode “Opaque” is not visible if Depth Priming Mo...
How to reproduce:1. Open the user’s attached “depth-prepass-vfx.zip” project2. Observe the Game window Expected result: VFX is visib... Read more
Error "Building Library/Bee/artifacts/WebGL/build/debug_WebGL_wasm/build...
How to reproduce:1. Open the project “IN_34006”2. Press File → Build Expected result: no errors in the ConsoleActual result: errors ... Read more
[DirectX12] Different behaviour to DX11 when vsync is disabled in Editor
To reproduce:1. Open repro project 2. Open Window > General >Test Runner and double-click the test 'PerformanceTest'3. Open Wi... Read more
[iOS] "Unable to Install" Error is thrown when attempting to install an ...
How to reproduce:1. Open the attached Project "JPName"2. Build the project for iOS and open the Xcode Project3. Archive the Xcode Pr... Read more
Shadow cast causes graphical artefacts in the Player when cascading is e...
How to reproduce:1. Open the project “IN_30654”2. Press File → Build And Run3. Observe the shadow on the tent Expected result: shado... Read more
EnlightenRuntimeManager methods are still called in Play mode
Steps to reproduce: Open any existing Unity project Bake lighting using Progressive Lightmapper Open Profiler window (Window > An... Read more
All about bugs
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Latest issues
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