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DLSS "Ultra Performance" mode performs worse than other DLSS modes
How to reproduce:1. Open the user-attached project “hdrp_dlss_ultra_performance_bugreport”2. Open the “OutdoorsScene” scene3. On the... Read more
UniversalGraphicsTest_Lighting test ‘153_Lighting_EnlightenTerrain’ foll...
To reproduce: Open the project ‘UniversalGraphicsTest_Lighting’’ (unity\Tests\SRPTests\Projects\UniversalGraphicsTest_Lighting) Chan... Read more
ListView item is deselected when entering Play Mode
How to reproduce:1. Open the attached project “ListSelectionBug.zip“2. Open ListTest window (Window>ListTest)3. Select an item fr... Read more
Crash on Coroutine::InvokeMoveNext when series of UnityEvents are invoked
Reproduction steps:1. Open the attached “repro-project“2. Open the “debug_for_bug“ scene (Assets/_Scenes/debug_for_bug.unity)3. Ente... Read more
[Win] Editor slows down on each subsequent run when using compute shaders
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Tutorial01.unity” Scene3. Enter the Play Mode4. Obser... Read more
Release player is consuming InitializationProfilerStartFrameRegistrator ...
User-provided reproduction steps:1. Install Superluminal2. Open the project “IN_32317”3. Build the project4. Add the Superluminal DL... Read more
2D Mobile Scene contains deleted Scene in the Build Settings
How to reproduce: Create a 2D Mobile Template project via Hub Open the Build Settings window Observe the "Scenes in the Build" secti... Read more
[UIToolkit] Wrong font colour is set for text with rich text tags when i...
How to reproduce:1. Open the user’s attached “TextColorRepro” project2. Observe the Game view Expected result: Both rendered text co... Read more
A change in source control is not registered when the names of two asset...
Reproduction steps:1. Open the attached “unity-asset-rename-test_clean.zip” project2. Open the Command Prompt in the project’s folde... Read more
Material thumbnail is shown as black when using HDRP/Lit Shader
How to reproduce:Open the attached project "Material 2022 2 8f1.zip" Expected results: The thumbnail of "New Material.mat" in the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject