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[WSA] Build and Run gives the error with Visual Studio 2017
Steps to reproduce: 1. Open any project 2. Switch platform to Windows Store 3. Build and Run 4. Observe the error in the Console Ex... Read more
[Progressive Lightmapper] Black texels with negatively scaled objects
Steps to reproduce: 1. Open the attached project (Test Project) 2. Open the Assets/SceneTest.unity scene 3. Switch to Game Window 4.... Read more
UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...
Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have an... Read more
Tooltips for controls overlap Collaborate menu
Reproduction steps: 1. Open the attached project; 2. Select one of the gameObjects in the Hierarchy (Main Camera or Light); 3. Open ... Read more
Crash after importing project from Collab
1. What happened Imported project from Collab. Unity crashed after downloading everything and completing assets import. 2. How we ... Read more
A particular script is not recognized as a MonoBehaviour
The script seems to be not recognized as MonoBehaviour if it is in a custom namespace AND there is a preprocessor directive: #if UNI... Read more
Rendering doesn't execute on multiple cores when Graphics Jobs are enabled
To reproduce: 1. Open attached project 2. Build standalone project with Graphics Jobs enabled and graphics API set to Direct3D12 3.... Read more
[Shader compiler] Branching in shader broken in GLCore or Metal
Steps: 1. Open user's RayTrails.zip project 2. Switch to OpenGLCore if you are using Windows 3. Observe the rendering of the object ... Read more
Entering a value >100 in Crunch Compressor Quality and hitting Apply rig...
Steps to reproduce: 0. Switch platform to Android 1. Import the attached image (or any other square image) into a project 2. Set Tex... Read more
Cannot publish pop up when right clicking on asset and selecting Collabo...
To reproduce: 1. Create project 2. Upload project to collab 3. Create script 4. Right click on script -> Collaborate -> Publish A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window