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0
votes
Fixed

Engine integrated Ads SDK fails to initialize on iOS with .ipa builds

Ads

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Jan 25, 2017

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Version/s: 5.5.1f1

Ads fails to initialize on iOS with .ipa build or when published to TestFlight/App Store 1. What happened Also reported by several... Read more

1
votes
Not Reproducible

IEventSystemHandler methods don't work with 2d Sprite elements

UI

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Sep 07, 2016

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Version/s: 5.5.0b2

Steps to reproduce: 1. Download and open attached project "Test2DColliders.zip" 2. Open scene "Test" 3. Play the scene and try to cl... Read more

0
votes
Fixed

Graphics.DrawMeshInstanced shadows are not rendered

Graphics - General

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Feb 02, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attached project. 2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows. Actual res... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more

0
votes
Won't Fix

Older image effects don't affect the Scene view window

Image Effects

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Oct 12, 2016

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Version/s: 5.5.0b7

In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more

0
votes
Duplicate

Scroll Rect elastic works only in elastic mode with horizontal and verti...

UI

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Sep 28, 2016

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Version/s: 5.5.0b4

How to reproduce: 1. Open the attached "ScrollRect.zip" project 2. Open Controls scene 3. There are two Scroll View game objects -Sc... Read more

0
votes
Won't Fix

[Android] 3x worse performance in Unity 5.6 than 5.5 on Google Galaxy Nexus

Mobile

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Apr 07, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached project 2. Build the app to an Android device with Deep Profiling enabled 3. Wait for app to... Read more

0
votes
Duplicate

2D Raycaster doesn't capture IPointer/IDrag events

Physics2D

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Oct 27, 2016

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Version/s: 5.5.0b9

Steps to reproduce: 1. Open attached project 2. Open "main" scene 3. Enter play mode 4. Press/drag "3DColliders" object and observe ... Read more

1
votes
By Design

[iOS][Metal] Only camera with highest 'Depth' value is rendered if there...

iOS

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Sep 14, 2016

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Version/s: 5.5.0b3

Steps to reproduce: 1. Open attached project 2. Run the 'Test' scene in editor 3. Notice both Cube and Sphere are rendered (Cube is... Read more

0
votes
Fixed

RestoreSceneBackups doesn't seem to respect RequireComponent thus breaki...

Physics

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Mar 05, 2017

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Version/s: 5.5.2f1

To reproduce: 1. Open attached project; 2. Open Asset folder of the attached project and remove "Level2" scene Folder (case_887641-... Read more

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