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HDRP ShaderGraph 'Double-Sided' option does not affect the mesh when HDR...
Reproduction steps:1. Open the attached project named Case_11997192. Open the Sample Scene3. Observe the 2 Quads in the Scene Expect... Read more
[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps :- Open attached project- Open scene called "Outside"- Add a ocean water surface Expected : Nothing should show since th... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps:1. Import the attached package in an HDRP-enabled project.2. Open the ShurikenTessellation scene3. Observe no trails are... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce:1. Open the user's attached "Clouds.zip"2. Open the "SampleScene" Scene3. Double click the "Sphere" GameObject in t... Read more
[HDRP] Editor performance drops when using realtime Reflection Probe wit...
Reproduction steps:1. Open the attached “case_1339945-TestPerformance.zip” project2. Open Assets/SampleSceneAssets/TutorialInfo/Samp... Read more
[HDRP] Texture 2D Atlas size and Tonemapping is not updated when upgradi...
Steps to reproduce:1. Create a new template project in 2019.3.1f12. Go to Window -> Package Manager and upgrade HDRP to 7.2.03. A... Read more
[HDRP] Fog effect on secondary Camera creates an opaque sky effect on th...
Reproduction steps:1. Create a new HDRP template project2. Create a new Camera3. Set the new Camera's background to "None" and Culli... Read more
[HDRP] HDRP/Unlit material has empty Refraction Inputs section
Versions tested: 2020.1.0a15 + 8.0.0, 2019.3.0f1 + 7.1.6 Steps to reproduce:1) Open attached project or create an HDRP/Unlit materia... Read more
[HDRP] HD Render Pipeline Wizard get stuck on Asset configuration phase
Version tested: 2019.3.0f1 + 7.1.6, 2020.1.0a15 + 8.0.0 Steps to reproduce: 1) Create an empty project2) Install HDRP 8.0.0 (add pat... Read more
[HDRP APV] Dilation generates weird results (red, and green patches)
I have tested trunk and apv staging branches. In both dilation produces red and green patches, I checked surrounding light probes bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed