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HDRP ShaderGraph 'Double-Sided' option does not affect the mesh when HDR...
Reproduction steps:1. Open the attached project named Case_11997192. Open the Sample Scene3. Observe the 2 Quads in the Scene Expect... Read more
[HDRP] Upscale functionality doesn't work as intended when Dynamic Resol...
How to repro:1. Open the attached "case_1370549" project2. Open the "OutdoorsScene" Scene3. Enter the Play Mode4. Click "Ctrl" / "Al... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...
-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything.-NullReferenceException errors are throw... Read more
[HDRP] Editor freezes on changing Planar reflection resolution to 16384
Editor freezes on changing Planar reflection resolution to 16384. Steps to repro:1. Create a new HDRP Project.2. Hierarchy > Righ... Read more
[HDRP] Undo does not work properly on Area light emissive mesh
Repro steps:1) Add Area light2) Enable Emissive Mesh3) Disable Emissive Mesh4) Undo Expected result:Checkbox is ticked and mesh is s... Read more
[HDRP] System is not interested in this transform errors are thrown cont...
-On undo one extra light component added on the Direction light game Object.-The system is not interested in this transform errors a... Read more
Building a HDRP project with ILL2CPP results in a Internal build system ...
How to reproduce:1. Open the attached project "case_1330021-Test_Volumetric_Stripped.zip"2. Click File > Build Settings > Play... Read more
[HDRP] HDRP/Unlit material has empty Refraction Inputs section
Versions tested: 2020.1.0a15 + 8.0.0, 2019.3.0f1 + 7.1.6 Steps to reproduce:1) Open attached project or create an HDRP/Unlit materia... Read more
[HDRP] HD Render Pipeline Wizard get stuck on Asset configuration phase
Version tested: 2019.3.0f1 + 7.1.6, 2020.1.0a15 + 8.0.0 Steps to reproduce: 1) Create an empty project2) Install HDRP 8.0.0 (add pat... Read more
[HDRP][DXR] Pathtracer does not converge when there's scene view and gam...
Repro steps :- Open attached project- Open SampleScene- Make sure pathtracer is active- check that pathtracer accumulate/converge wh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument