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0
votes
By Design

Mouse device button paths are missing in the New Input System

Package: Input System

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Apr 25, 2020

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Version/s: Preview 7 - 1.0.0

How to reproduce:1. Open the SampleScene in the attached "New Unity Project.zip" Project2. Enter Play Mode3. Press Left Mouse Button... Read more

5
votes
Fixed

[Input System]Hold Interaction makes an Input Action unresponsive when 2...

Package: Input System

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Apr 19, 2020

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Version/s: 1.0.0-preview.5

How to reproduce:1. Open the attached "1239551 repro" project2. Open the "TestScene" from the Assets folder3. Enter Play Mode4. Hold... Read more

2
votes
Active

UI Toolkit world space UI elements ignore gamepad button presses when th...

Package: Input System

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Jul 02, 2025

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Version/s: 1.14.0

How to reproduce:1. Open the attached “IN-105012” project2. Open the “DemoScene” Scene (Assets → Samples → 3.2.0-pre.1 → World Space... Read more

0
votes
Won't Fix

Mouse inputs in the Game view don't work when importing project files in...

Package: Input System

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Dec 06, 2022

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Version/s: 1.4.4

How to reproduce:1. Create a new Unity project (and open it)2. Replace files in the Project folder with the attached “Assets“, “Proj... Read more

0
votes
Fixed

Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...

Package: Input System

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Jul 13, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more

0
votes
Won't Fix

”XboxOneGamepad” is misspelled in files from the Input System package

Package: Input System

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Oct 12, 2022

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Version/s: 0.9.0-preview, 1.4.3

How to reproduce:1. Open the attached project “Inputsystem.zip”2. Open “Gamepad.md” in a text editor3. Look for ”XboxOneGamepad” and... Read more

0
votes
Fixed

InputActionAsset.FindAction throws exception if map is empty. (EditMode)

Package: Input System

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May 26, 2024

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Version/s: 1.8.2

Steps to reproduce: {{var asset = ScriptableObject.Create<InputActionAsset>();}}{{asset.AddActionMap("Map");}}{{asset.FindActi... Read more

2
votes
Not Reproducible

[Input System] Oculus Touch Controllers on Oculus Quest not handled

Package: Input System

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May 20, 2020

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Version/s: 1.0

See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more

0
votes
Fixed

InputActionReference.Set() does not reset the cached action field when r...

Package: Input System

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Jul 01, 2025

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Version/s: 1.14.0, 1.14.1, 1.14.2, 1.15.0

How to reproduce:1. Open the “IN-105971_TestInputActionReference“ project2. Open the “SampleScene”3. In the Hierarchy window select ... Read more

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