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Mounting archive file system for lighting data asset failed! error when ...
Repro Steps: 1. Download Main internal ARFSamples project (here: [https://github.cds.internal.unity3d.com/unity/arfoundation] )2. Op... Read more
Cloth Intercollision does not work when two GameObjects with Cloth collide
Reproduction steps:1. Open the attached "1358405.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode4. Observe the Pla... Read more
Errors are thrown when the Native RenderPass option is enabled
Steps to reproduce:1. Open the “GlobalSnow URP” project2. Open the “SnowScene_Deferred” scene in Assets/GlobalSnow/Demo3. Select Glo... Read more
Android build fails when Scripting Backend is set to IL2CPP
How to reproduce:1. Open the attached “repro-project”2. In Player Settings set Scripting Backend to IL2CPP3. In Build Settings enabl... Read more
[UI Builder] importing image in unity ask to save changes then errors out
Steps to repro: create a new project in unity open the ui builder and add a visual element to the document drag and drop an image fi... Read more
TextField hides the first letter of the text when Flex-grow is set to 0
Reproduction steps:1. Open Project “My Project (2)”2. Open Scene “SampleScene”3. Enter Play mode4. Press button “Add Tag”5. Click on... Read more
[Input Manager] Input jitter when using "Input.GetAxis("Mouse X")" and "...
Reproduction steps:1. Open project “kun”2. Open scene “-MAIN resizing UI”3. Enter Play Mode4. Use the mouse to look around Expected ... Read more
UI Builder section has a scrollbar in "Library" section, which is not ne...
Steps to reproduce: Create a project Go to Window menu and select UI Toolkit->UI Builder; Find "Library" section, which is displa... Read more
[Mac] Normal maps show up transparent with a red tint in the SpriteEditor
Steps to reproduce: Open the attached project Select sprite under "Assets/Bed/Magic House bed sprite.png" Click Sprite Editor in the... Read more
System.Buffers option does not exist when selecting the Assembly reference
Reproduction steps:1. Open the attached project “AssemblyBug”2. Select “Assets/StrawberryShake/StrawberryShake.asmdef” asset3. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject