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[ProBuilder] ArgumentNullException on replacing a prefab while exporting...
When Prefab GameObject is exported and replaced with existing Prefab Asset then it causes the editor to throw ArgumentNullException,... Read more
[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...
Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more
[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...
Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro:1. Create a new proje... Read more
[UI Toolkit] Event is triggered on the wrong element after calling StopP...
How to reproduce:1. Open the attached '1283061.zip' project2. Open 'SampleScene' and enter the Play mode3. In the Game view select '... Read more
Cloth Constraints Paintbrush does select Cloth's vertices when used on a...
How to reproduce:1. Open the attached project named "Case_1283048"2. Open the Sample Scene3. Select the plast/Plast object in the Hi... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more
Shader warnings get lost when getting the shader from cache
Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more
[URP] LODGroup preview on Inspector is pink
Affects URP not Built-in RP. Steps:1. Open attached project (20201006_lodpreview.zip)2. Open repro scene3. On SceneView select "Game... Read more
[Android] The alpha channel value of a ASTC Compressed sRGB textures is ...
Reproduction steps:1. Open the attached user's Project "AndroidAstcTest.zip"2. In the Project window under "Assets/Scenes" open the ... Read more
[HDRP] Object is selected when clicked on backfaces
Steps to reproduce:1. Create a template project2. Create a plane and make it face the opposite direction3. Click on the plane area a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask