Search Issue Tracker
[XR][URP] Game View renders black when using custom HLSL skybox shader w...
Reproduction steps:1. Open the user's attached "SkyboxRepro.zip" project2. Load the "SampleScene"3. Enter Play mode4. Observe the Ga... Read more
You cannot create basic Sprite Shapes when creating Sprites via Assets->...
How to reproduce:1. Create a new 2D Template project2. Create a new Square Sprite (Assets->Create->2D->Sprites->Square)3... Read more
Probuilder package is missing dependencies on com.unity.modules.physics ...
How to reproduce:1. Create a new project2. Delete all dependencies from the manifest.json (including the modules)3. Install ProBuild... Read more
Timeline package is missing a dependency on com.unity.ui
Repro steps:1. Create a new project2. Remove everything in the manifest.json (including modules)3. Add Timeline package Expected Res... Read more
[UIToolkit] Live reloading of some EditorWindow view doesn't get properl...
On enabling 'UI Toolkit Live Reload' option in the 'Search asset store' window, NullReferenceException errors are thrown in console.... Read more
[Quick Search] Error is thrown on reopening the editor with 'Search asse...
In 'Asset Store' Search window, if after search any asset, the scene is saved and on reopening the editor with 'Search asset store' ... Read more
[InputSystem] Supported Device-List dropdown icons present under Project...
In the Project Settings, After creating settings asset for Input System Package, In Inspector window Supported Device-List dropdown ... Read more
Fields Position of the Spacing option of Text Mesh Pro is misaligned in ...
[Quick Search] Fields Position of the Spacing option of Text Mesh Pro is misaligned in the quick search window Character, Line, Word... Read more
[Quick Search] "Enable RTL Editor" checkbox is going outside the window ...
[Quick Search] "Enable RTL Editor" checkbox is going outside the window when the "Enable RTL Editor" checkbox is enabled. The "Enabl... Read more
[UWP][UI] Cursor is replaced with a black square when Cursor.SetCursor()...
How to reproduce:1. Open the attached "UWP_Cursor_Repro.zip" project2. Build and run to UWP (with Executable build type)3. Click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping