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0
votes
Fixed

[ProBuilder] ArgumentNullException on replacing a prefab while exporting...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0, 4.3.1, 4.2.3, 4.2.1, 4.1.0, 4.0.2

When Prefab GameObject is exported and replaced with existing Prefab Asset then it causes the editor to throw ArgumentNullException,... Read more

0
votes
Duplicate

[2D][Prefab] Blue highlight(Override indicator) doesn't appear for Rigid...

2D

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Oct 06, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b6

Override Indicator is missing for Constraint property under Rigidbody 2D in the inspector, Refer attached screenshot Steps to Repro:... Read more

0
votes
Fixed

[LowHangingFruit][Animation] Tooltip is missing for the "Auto Live Link"...

Animation

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Oct 06, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0b6

Tooltip is missing for the "Auto Live Link" button in the Animator window, Refer attached video Steps to repro:1. Create a new proje... Read more

0
votes
Fixed

[UI Toolkit] Event is triggered on the wrong element after calling StopP...

Package: UI Toolkit

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Oct 06, 2020

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Version/s: 1.0.0-preview.9

How to reproduce:1. Open the attached '1283061.zip' project2. Open 'SampleScene' and enter the Play mode3. In the Game view select '... Read more

0
votes
Duplicate

Cloth Constraints Paintbrush does select Cloth's vertices when used on a...

Cloth

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Oct 06, 2020

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Version/s: 2019.3.0a2, 2019.4.11f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named "Case_1283048"2. Open the Sample Scene3. Select the plast/Plast object in the Hi... Read more

0
votes
Not Reproducible

[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...

Package: Probuilder

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Oct 06, 2020

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Version/s: 4.4.0

How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

0
votes
Not Reproducible

[URP] LODGroup preview on Inspector is pink

Mesh

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Oct 06, 2020

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Version/s: 2020.2

Affects URP not Built-in RP. Steps:1. Open attached project (20201006_lodpreview.zip)2. Open repro scene3. On SceneView select "Game... Read more

1
votes
By Design

[Android] The alpha channel value of a ASTC Compressed sRGB textures is ...

Android

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Oct 06, 2020

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Version/s: 2019.4, 2019.4.11f1, 2021.1

Reproduction steps:1. Open the attached user's Project "AndroidAstcTest.zip"2. In the Project window under "Assets/Scenes" open the ... Read more

0
votes
Fixed

[HDRP] Object is selected when clicked on backfaces

Package: Scriptable Render Pipeline HD

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Oct 06, 2020

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Version/s: all

Steps to reproduce:1. Create a template project2. Create a plane and make it face the opposite direction3. Click on the plane area a... Read more

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