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Terrain Detail object doesn't work if parent object is not MeshRenderer
1. Create a Terrain Object in your scene2. Create a Prefab object where the parent object does not have a Mesh Renderer component on... Read more
Canceling on setting a new Folder Path will clear current folder path se...
1. Open up the Terrain Toolbox window in Windows -> Terrain -> Terrain Toolbox2. Select the Create New Terrain Tab3. View the ... Read more
[WebGL][URP] MSAA is not applied when in Build
How to reproduce:1. Open the attached project's "case_1283125-Project.zip" Scene labeled "Scene"2. Open the Game View Window3. Zoom ... Read more
Terrain Lit Opacity as Density option causes alpha'd areas on the 5th la...
1. Create a Terrain GameObject2. Add some terrain layers to the Terrain GameObject - Note: Terrain Tools Sample Pack is on the asset... Read more
[iOS] Crash when using the "Sign In With Apple" capability
Reproduction steps:1. Download and open the attached "Apple Sign In Test.zip" project2. Build and deploy the app to a device(The fol... Read more
[HDRP] Shaded Wireframe scene view flickers and it is not stable
Steps to reproduce: 1. Open any existing HDRP project2. In the scene view, switch to Shaded Wireframe mode3. Move around in the view... Read more
[ProBuilder] Poly Shape vertices do not snap to the grid
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that the ProBuilder toolbar is open3. Make sure tha... Read more
[ProBuilder] Bevel Settings slider goes of bounds when a value larger th...
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Create a new shape and select it3. Enter either edge or fa... Read more
[ProBuilder] Center Pivot tooltip contains a typo
Steps to reproduce: 1. Make sure that the ProBuilder toolbar is visible2. Hover over the Center Pivot option3. Notice that the toolt... Read more
[Android] Native errors show up after starting the App
How to reproduce:1. Open the attached "USDKInitializer_Repro.zip" Project2. Make sure "Android" target is selected3. Build and run t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask