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Fixed in 2021.1.X
Votes
0
Found in
2020.1.0a14
Issue ID
1283139
Regression
No
Terrain Detail object doesn't work if parent object is not MeshRenderer
1. Create a Terrain Object in your scene
2. Create a Prefab object where the parent object does not have a Mesh Renderer component on it
3. Attempt to paint this prefab onto the terrain under Paint Details
Actual Results: Nothing is visibly painted onto the Terrain Object, and there is no warning presented to the user that this scenario is not supported.
Expected Results: Either user's would be able to paint prefabs like this onto the Terrain object, or there would be a clear warning to the user that this is not supported.
Note: Terrain Tree painting has a warning for this situation to inform the user this is not supported, but Terrain Details does not
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