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0
votes
Fix In Review

ArgumentNullException is thrown when upgrading URP package and Volume wi...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 8.x.x/release

To reproduce:1. Open attached project ("VolumeBug.zip")2. Select "Volume" in the hierarchy3. Make sure Inspector is visible4. Open P... Read more

0
votes
Fixed

[Profiler] Same callstack is shown for all identically named threads in ...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

Reproduction steps:1. Open any project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Load the attached profili... Read more

0
votes
Fixed

[UIElements] Icons of some of the ToolButton and DropdownButton elements...

UI Toolkit

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2021.1.0a1

How to reproduce:1. Create and open a new project Expected results: the Toolbar buttons are visibleActual results: the Toolbar butto... Read more

0
votes
Fixed

CPU Timeline View Mode in Profiler Window starts flickering when there a...

Profiling

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Oct 08, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

How to reproduce:1. Create a new project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Load the attached "prof... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce:1. Create and open a new project2. Turn on Internal Mode3. Make sure that the Inspector window is open4. Select the... Read more

0
votes
Fixed

OnApplicationFocus sets the hasFocus variable to true and instantly to f...

Windows

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Oct 07, 2020

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Version/s: 2018.4, 2020.2.0b5, 2021.1

How to reproduce:1. Open the attached "OnApplicationFocus" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click on t... Read more

0
votes
Fixed

[Editor] Play Button clickable area is offset when "Grid Snapping" is on...

Scene/Game View

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Oct 07, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0b5

Reproduction steps:1. Open the user's attached project "FocusBug.zip"2. In the Gizmo handle menu Set "Tool Handle Rotation" to Globa... Read more

7
votes
Fixed

[Mac] Cursor.lockState registers input movement to center when mouse is ...

MacOS

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Oct 07, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

How to reproduce:1. Open the attached "case_1283506-MouseHideIssues.zip" project2. Open SampleScene3. Press play or build a standalo... Read more

0
votes
Active

[Hub] Unity Hub doesn't detect an invalid path when the path doesn't con...

Package: Hub

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Oct 07, 2020

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Version/s: 2.3.2

How to reproduce:1. Open Unity Hub2. Open the Preferences window3. Set the Unity Editors Folder path to "NotRealPath"4. Go to the In... Read more

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