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[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials
How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more
VolumeComponentEditor.cs script changes the order of the parameters when...
Reproduction steps:1. Open the user's attached project "VolumeComponentEditorTest.zip"2. In the Project window go to the Assets fold... Read more
[Encoding/compression] Lightmap compression artifacts when Build Target ...
As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more
Public Spaceship demo errors due to missing prefabs and references on 20...
1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more
[Android][Mali]Particle System loses its color and rotation properties w...
Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more
[IL2CPP] BuildMethodException when building project where scripts contai...
How to reproduce:1. Open "EmptyApp.zip"2. In Project Settings -> Player -> Scripting Backend set IL2CPP3. Build the project Ex... Read more
NativeArray<byte>.GetSubArray() with an odd index number is empty when p...
How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte&... Read more
[URP] Particles are rendered behind GameObjects when Depth Texture and S...
Reproduction steps:1. Download and open the submitted project "Particles Bug Report.zip"2. Open the Sample Scene3. Make sure that Or... Read more
[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...
How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Rendering ->... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce:1. Open the user's attached project2. Open the Console (Window > General > Console)3. In the top menu bar sel... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject