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0
votes
Fixed

[HDRP] [DXR] Can't use multi-bounce reflection with Shader Graph materials

Package: Scriptable Render Pipeline HD

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Nov 23, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "New Unity Project.zip"2. Open the Test Scene3. Observe a Sphere between two mir... Read more

0
votes
Fixed

VolumeComponentEditor.cs script changes the order of the parameters when...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 9.0.0-preview.35

Reproduction steps:1. Open the user's attached project "VolumeComponentEditorTest.zip"2. In the Project window go to the Assets fold... Read more

0
votes
Fixed

[Encoding/compression] Lightmap compression artifacts when Build Target ...

Progressive Lightmapper

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Nov 23, 2020

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Version/s: 2021.1.0a7

As shown in attached android-lm-artifacts.png, regular lightmaps (i.e. not directional) show compression artifacts when Build Target... Read more

0
votes
Not Reproducible

Public Spaceship demo errors due to missing prefabs and references on 20...

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Nov 23, 2020

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Version/s:

1) Checkout 2020.1 tag of Spaceship https://github.com/Unity-Technologies/SpaceshipDemo2) Delete Library if present3) Open the proje... Read more

0
votes
Fixed

[Android][Mali]Particle System loses its color and rotation properties w...

Visual Effects - Legacy

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Nov 23, 2020

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Version/s: 2018.4, 2018.4.27f1

Steps to reproduce:1. Open user's attached to project "ParticleInstancing.zip"2. Switch to Android3. Build it to Android Expected re... Read more

0
votes
Fixed

[IL2CPP] BuildMethodException when building project where scripts contai...

IL2CPP

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Nov 23, 2020

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Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open "EmptyApp.zip"2. In Project Settings -> Player -> Scripting Backend set IL2CPP3. Build the project Ex... Read more

3
votes
Fixed

NativeArray<byte>.GetSubArray() with an odd index number is empty when p...

Scripting

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Nov 23, 2020

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Version/s: 2019.4, 2019.4.9f1, 2021.1

How to reproduce:1. Open attached project "1294627.zip"2. Enter Play mode Expected result: When passed to IJob, NativeArray&lt;byte&... Read more

2
votes
Fixed

[URP] Particles are rendered behind GameObjects when Depth Texture and S...

Package: Scriptable Render Pipeline Universal

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Nov 23, 2020

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Version/s: 11.0.0

Reproduction steps:1. Download and open the submitted project "Particles Bug Report.zip"2. Open the Sample Scene3. Make sure that Or... Read more

1
votes
Postponed

[SRP] GameObject from incorrect Layer is getting rendered with Occlusion...

Package: Scriptable Render Pipeline Core

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Nov 23, 2020

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Version/s: 10.2.0

How to reproduce:1. Open the attached "1294584_repro.zip" project2. Open the "SampleScene" Scene3. Go to Window -&gt; Rendering -&gt... Read more

1
votes
Fixed

GUI Error gets thrown in the Console when double-clicking on the selecte...

IMGUI

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Nov 22, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

How to reproduce:1. Open the user's attached project2. Open the Console (Window &gt; General &gt; Console)3. In the top menu bar sel... Read more

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