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[Android] App shows black screen when built without "Use 32-bit Display ...
App shows a black screen when built without PlayerSettings > Resolution and Presentation > Use 32-bit Display Buffer Steps to ... Read more
EditorGUILayout.ObjectField selection pop-up for some Components prevent...
How to reproduce:1. Open tester-attached project (EditorGUILayoutBug.zip)2. Open the SampleScene3. Open the custom Editor window Bug... Read more
[Regression][AssetPackages] 'Done' button is corrupted when opening 'Ass...
1. Open Unity Connect window in 5.4.0b5;2. Click 'Asset packages...' button;3. Observe 'Done' button. Actual result:'Done' button is... Read more
[LightProbes] Probes incorrectly collect light when are close to both em...
Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more
GUI Text Field and Text Area use the Editor themed background when it is...
How to reproduce:1. Open user-submitted project (New Unity Project)2. Open the SampleScene3. Inspect the GUISkin.guiskin - its Text ... Read more
Error on async assets load
To reproduce:1. Open GameLoader scene.2. Run custom builder in top of Editor menu. Build->Game build and select any temp folder (... Read more
[Win10] Removing prefab instance's component throws exception in console...
Steps:1. Add Cube GameObject to the Hierarchy2. Drag it to the Project Browser to make a prefab out of it3. Select Cube prefab insta... Read more
[Terrain] Documentation link is missing for New Brush under Terrain in t...
404 page loads up when opening the New Brush documentation Steps to Repro:1. Create a new Project2. Hierarchy > Create > 3D Ob... Read more
Standalone Profiler recording data with Play Mode target selection when ...
Steps to reproduce: 1. Create a new project2. Open the Standalone Profiler (Window > Analysis > Profiler (Standalone process))... Read more
MonoDevelop throws an error but Unity compiles the code
Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code