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Property Field has inconsistent indents when it's called with EditorGUI....
Reproduction steps:1. Open the attached “EditorGUI.PropertyField indent bug.zip“ project2. Open the “Test” scene3. Select the “GameO... Read more
SGICE002 error is thrown when prefixing "SystemAPI" with "Unity.Entities...
Reproduction steps:1. Open the attached "IN-40299.zip" project2. Observe the Console Expected result: No errors are thrownActual res... Read more
[VFX] VFX Graph Context border is not rendered in the Workspace window
How to reproduce:1. Create a new Unity project2. Create VFX Graph Asset3. Open VFX Graph Asset4. In opened VFX Graph Workspace windo... Read more
Escape Sequences are not converted into text when inserted in the string...
How to reproduce:1. Open the attached “Input.zip” project2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. In ... Read more
[URP] Unrelated decals are culled when using Screen Space technique
Reproduction steps:1. Open project “MissingDecalByCulling”2. Open scene “DecalSample”3. Select “Decal Projector Culled” GameObject4.... Read more
[TMP] New lines are not considered when using truncation
Reproduction steps:1. Open project “TMP floating text bug report.zip”2. Open “scene”3. Enter Play Mode4. Observe the Game view Expec... Read more
[Android] A video cannot be played on a device
How to reproduce:1. Open the attached “IN-38009” project2. Build And Run the project on the connected device3. When the app loads, c... Read more
Unity IAP fails to recover purchases after relogging into a Google Account
How to reproduce:1. Install Unity IAP example app and make sure it's upgraded to Unity IAP v2.6.0 in the Package Manager. You may ne... Read more
Changes are not saved and reverted to default in the Sprite Editor when ...
How to reproduce:1. Open the attached project “AsepriteBug”2. Select the “test” Aseprite Sprite asset3. In the Inspector, click “Ope... Read more
Crash on AddComponentUnchecked when running tests and DestroyImmediate()...
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Test Runner window3. Click on the “Run All” button Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
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- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
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