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0
votes
Fixed

The Gradient window closes on the 2nd click on the Gradient field

UI Toolkit

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Oct 14, 2020

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Version/s: 2020.1.0a22, 2020.2, 2020.2.0b6, 2021.1

How to reproduce it:1. Open attached project '1285035.zip'2. Load 'Scene' scene from 'Assets' folder3. Click on 'GameObject' GameObj... Read more

0
votes
Fixed

[WebGL] CachedXMLHttpRequest freezes the Player when there's network lat...

WebGL

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Oct 14, 2020

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Version/s: 2019.2.0b2, 2019.4, 2019.4.7f1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the WebGL build4. Open the W... Read more

0
votes
Won't Fix

[2D] Sprite Atlas preview image is cached with reference to Sprite Atlas...

Package: 2D Sprite

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Oct 14, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open Unity project in "New Unity Project.zip (64.6 KB) "2. Select "New Sprite Atlas" in the Project window3. I... Read more

0
votes
Fixed

[Packages] UNITY_TESTS_FRAMEWORK Constraint shows error when added

Scripting

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Oct 14, 2020

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Version/s: 2019.4.9f1, 2020.1.4f1

How to reproduce:1. Open "PackagesUnityIncludeTests.zip" project2. Go to Packages -> Actions -> Tests -> Runtime -> Vest... Read more

0
votes
Fixed

[TMP] "Global Offsets & Scale" input field is overlap with its title und...

Package: TextMeshPro

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Oct 14, 2020

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Version/s: 3.0.1, 3.0.0

"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more

0
votes
Fixed

[MacOS] Top of Game View is black when “Use display in HDR mode” is enab...

Metal

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Oct 14, 2020

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Version/s: 2020.1, 2020.2.0b6, 2021.1

How to reproduce:1. Open attached project “Case_1285015”2. Open the Game View window3. Observe the top part of the window Expected r... Read more

0
votes
Fixed

Crash on UnityEngine.InputSystem.InputAction/CallbackContext when Behavi...

Package: Input System

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Oct 14, 2020

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Version/s: 1.0.2

How to reproduce:1. Plug in a controller with "HID compliant game controller" drivers2. Open project from "controller_crash.zip"3. O... Read more

0
votes
By Design

[Android] Input.GetKeyUp(targetKeyCode) is triggered when Back Button is...

Package: Input System

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Oct 14, 2020

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Version/s: 1.1.0-preview.1

How to reproduce:1. Open project "AndroidBackKeyTest.zip"2. Build on Android3. Hold the Back button and observe the LogView Expected... Read more

0
votes
Fixed

Polygon Collider 2D generates a Collider near a single vertex when a Gam...

Package: 2D Sprite Shape

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Oct 14, 2020

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Version/s: 2.0.0-preview.4

How to reproduce:1. Open the user's attached "SpriteShapeCollisionBug" project2. Open the "SampleScene" Scene3. In Hierarchy select ... Read more

9
votes
Fixed

Mouse Enter Event is called every frame when moving another UI Element o...

Package: Input System

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Oct 14, 2020

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Version/s: 1.0.0-preview.6

How to reproduce:1. Open the attached "InputIssueRepro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Left-click an... Read more

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