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[Adaptive Performance][UX] Toggles and input fields in Settings are not ...
How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings ->... Read more
[Adaptive Performance][UX] When the settings view is narrowed "View lice...
How to reproduce: 1. Create a new project2. Open Package Manager3. Install Adaptive Performance package4. Open Project Settings ->... Read more
[Input System] MultiplayerEventSystem throws a warning when more than on...
Reproduction steps:1. Open the attached "Multiplayer input" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Observe the... Read more
TextMeshPro Exceptions thrown and text disappears because text has chang...
How to reproduce:1. Open the attached project ("TMProUpgradeBug.zip")2. Notice KeyNotFoundException Expected results: Text is seen i... Read more
[Metal] [iOS] Application crashes on BufferMetal::SetData when multithre...
Reproduction steps:1. Open project in "case_1274547-minimum.zip"2. Build the project for iOS and deploy it to a device3. Wait Actual... Read more
Editor freezes when using Lightmapping.Bake and the open additive Scene ...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. In the Project window right-click on 'SampleScene 1' and... Read more
Object Picker does not populate with objects in the prefab if the curren...
Reproduction steps:1. Open attached project "ObjectPickerBug.zip" and scene "EmptyScene"2. In Projectwindow, select and open Assets/... Read more
[CPU PLM] Black light probes after toggling active light setups during t...
Steps to repro:1. Open the attached project and "ProgressiveLightmappingExample" scene;2. In the Context menu select Lighting>Day... Read more
[Input System] Listen returns incorrect [Gamepad] input when Target Plat...
Reproduction steps:1. Open the attached project "input-issue.zip" with Xbox One or Nintendo Switch set as Target Platform2. Connect ... Read more
Functionality of AR Foundation/Addressables are missing on a URP project...
Reproduction steps:1. Open attached project "969879.zip" and scene "Sample"2. In Addressables Groups window, Build -> New Build -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument