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0
votes
Fixed

[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...

Asset Bundles

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Apr 07, 2020

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Version/s: 2018.4, 2019.3, 2019.3.0f6, 2020.2

How to reproduce:1. Open attached project ("ConvexHull.zip")2. Open SampleScene scene3. Enter Play mode Expected result: No warning ... Read more

1
votes
Won't Fix

CollectDependencies(SceneAsset) returns dependencies when called for emp...

Asset and Scene Management

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May 19, 2015

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Version/s: 5.1.0f1

To reproduce:1. Open attached example project2. Open Assets/empty.unity and notice it's empty3. Select Assets/empty.unity4. Execute ... Read more

0
votes
Fixed

2D Preference Settings description padding is not uniform with the rest ...

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Apr 27, 2023

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Version/s: 2020.3.47f1, 2021.3.24f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open any project2. Navigate to Edit > Preferences... > 2D3. Observe 2D Preference options description padd... Read more

0
votes
Fixed

Changing Reflection Intensity at runtime via script doesn't work

Global Illumination

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Mar 08, 2015

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Version/s: 5.0.0f4

Changing Reflection Intensity at runtime via script does not work. However, changing it manually in the editor works. RenderSettings... Read more

1
votes
Fixed

[iOS][Xcode] Deployement target in Xcode is 9.1 when in Unity set to 9.0

iOS

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Apr 01, 2016

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Version/s: 5.3.4p1

To reproduce:1. Create new project2. Select iOS as build platform3. In the Player settings set Target minimum iOS Version to 9.04. B... Read more

0
votes
Fixed

Services Window is empty and Collab Toolbar showing 0 changes when compu...

Collab

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Sep 24, 2018

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Version/s: 2018.3.0a1, 2018.3.0b1

How to reproduce:1. Open any project and publish it to Collab. Do not make any local changes.2. Leave the project open and put your ... Read more

0
votes
By Design

[LightProbes] Probes incorrectly collect light when are close to both em...

Global Illumination

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Jan 30, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Download and import attached project.2. Open scene: test3. Move ground plane lower and wait for bake. Expecte... Read more

0
votes
Fixed

[URP] "2D" view tool isn't specified as toggled on in a "Scene view cont...

Scene/Game View

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Sep 27, 2021

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Version/s: 2021.2, 2021.2.0b14, 2022.1

How to reproduce:1. Open Unity Hub;2. Click “New” in “Projects” section;3. Select “2D URP” template enter project name and click “Cr... Read more

1
votes
Fixed

[HDRP] Lights flicker on a Mesh in SubScene when Graphics API is set to ...

Package: DOTS Hybrid Renderer

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Apr 22, 2020

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Version/s: 2019.3, 2019.3.10f1, 2020.2

How to reproduce:1. Open "1240381" project (Graphics API is set to Direct3D11)2. Enter Play Mode3. Observe the Game view Expected re... Read more

6
votes
Fixed

[Mobile] Terrain is rendered with artifacts on iOS devices when using An...

Terrain

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Nov 22, 2018

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Version/s: 2018.3.0a4, 2019.1.0a4

To reproduce: 1. Download attached project "TerrainInstanced.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Dep... Read more

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