Search Issue Tracker

0
votes
Fixed

"Auto-hide gizmos" preference is not saved when reopening the project

Scene View

-

Jul 01, 2022

-

Version/s: 2021.3.5f1, 2022.1.8f1, 2022.2.0a18, 2023.1.0a1

Reproduction steps:1. Open any Unity project2. Enable “Auto-hide gizmos” (Preferences > Scene View)3. Reopen the project4. Observ... Read more

0
votes
Active

UI Elements List View horizontal slider always visible when resizing

Inspector Framework

-

May 04, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a10, 2023.1

Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more

0
votes
Active

Element collapse/expand arrows invisible when using UI Elements List View

Inspector Framework

-

Jun 06, 2022

-

Version/s: 2021.3, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the attached project: "1425220.zip"2. Open Scenes/SampleScene3. Select "TestThing" GameObject in the Hier... Read more

0
votes
By Design

[WebGL] ExposedReference<Transform>.Resolve() is not generated correctl...

IL2CPP

-

Jul 04, 2022

-

Version/s: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a16

Reproduction steps:1. Open the user’s attached project2. Open the TestScene.unity located in \\Assets\\Scenes folder in the Project ... Read more

0
votes
Won't Fix

Freeform Light 2D stops working when exiting the Play Mode

-

May 27, 2022

-

Version/s: 2021.2.2f1, 2022.1.0a14

Reproduction steps:1. Open the user's attached project2. Open Prefab Asset "GameObject" in isolation by pressing the arrow in Hierar... Read more

7
votes
By Design

CopyDepth pass fails when Renderer Feature is requiring Depth and Normals

Universal RP

-

Dec 14, 2022

-

Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21, 2023.3.0a4

Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more

0
votes
Won't Fix

Objects are black after rendering when using CommandBuffer

Graphics Device Features

-

May 27, 2022

-

Version/s: 2019.4.40f1, 2020.3.35f1, 2021.2.19f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a1

Reproduction steps:1. Open the attached 'Bug Test' project2. Open the 'Test' Scene3. Enter the Play mode Expected result: boxes are ... Read more

0
votes
Active

Renderer Feature does not work in Edit Mode for materials created in "On...

URP Features

-

Apr 12, 2022

-

Version/s: 2020.3, 2020.3.25f1, 2021.3, 2022.1, 2022.2, 2023.1

How to reproduce:1. Open project “Bug.zip”2. Open “Rotoscope” Scene (Assets &gt; Files &gt; Rotoscope)3. In the Project window selec... Read more

0
votes
Fixed

Multiselected elements are reordered when they are reparented

UI Builder

-

Apr 26, 2022

-

Version/s: 2021.3, 2021.3.1f1, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "SomeBugs.zip"2. In the Project window open the "NewUXMLTemplate" Visual Tree Asset3... Read more

0
votes
Active

The UI isn't populated with data in the Player when using data from a .g...

uGUI

-

Apr 27, 2022

-

Version/s: 2021.3, 2021.3.0f1, 2022.1, 2022.2, 2023.1

Reproduction steps:1. Open the user's attached project2. Open Assets/APP/ModelLoader/GLTF_ModelLoader.cs3. Inside the "LoadLocalFile... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.