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4
votes
Fixed

Editor freeze on "Checking workspace has not changed" message

Collab

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Nov 22, 2017

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Version/s: 2017.2.0f3

1. What happened? Still getting more information, but for some users, after pulling the latest changes in their project via Collab t... Read more

1
votes
Fixed

[Android] Orientation change on splash screen will Crash if splash scali...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps to reproduce:1. Open user attached project "OrientationCrash.zip" with a Unity pro license2. Build and run on android3. Have p... Read more

1
votes
Fixed

[Mobile] Metallic Standard Shader looks unlit on an Android with a Mali ...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p2

Steps to reproduce 1. Open attached project2. If you're building for Android, set the Graphics API to OpenGLES3, if you're building ... Read more

0
votes
Fixed

KeyNotFoundException when editing code while having animator transitions...

Animation

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Nov 21, 2017

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Version/s: 2017.2.0f3

To reproduce:1. Create any animator asset.2. Add two states and make transitions to one another.3. Click on a transition (selecting ... Read more

0
votes
Fixed
0
votes
Fixed

[Editor Window] Null reference exception is shown when interacting with ...

IMGUI

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Nov 21, 2017

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Version/s: 2017.3.0b3, 2018.1.0a5

Steps to Repo:1. Import Gaia editor extension from asset store or open [use-case] Terrain - Procedural Terrain project2. Go to windo... Read more

1
votes
Fixed

[Mobile] PlayerSettings Version input field not saving when multiple Ins...

Mobile

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Nov 21, 2017

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Version/s: 2017.2.0p1

Steps to reproduce:1. Open attached “ProjectSettings.zip” Unity project2. Have two Inspector windows open3. Open Player Settings4. E... Read more

0
votes
Fixed

[Regression][OSX] Exceptions is GUILayoutUtility.BeginLayoutGroup are th...

Themes

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Nov 21, 2017

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Version/s: 2017.3.0b1, 2018.1.0a5

Steps to repro: 1. Open Unity on OSX;2. Create new project;3. Go to Player Settings (Edit>Project Settings>Player);4. Uncheck ... Read more

0
votes
Fixed

WebGLInput.captureAllKeyboardInput is missing and thus breaking builds

WebGL

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Nov 21, 2017

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Version/s: 2018.1.0a5

-e: the API WebGLInput.captureAllKeyboardInput is missing and this when you try to compile a build using it it fails with an error -... Read more

3
votes
Fixed

[Tilemap] Frustum culling is culling large tiles incorrectly

2D

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Nov 21, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Open "BrokenClipping.unity" scene3. Play the scene4. Notice that visible culling occur... Read more

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