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Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
"leftButton" value stays 1 when clicking once to gain focus on the build
Reproduction steps:1. Create an empty project2. Install the “Input System” package through “Window\PackageManager”3. Enable “File\Bu... Read more
Crash on Internal_PumpMessageLoop when entering Play mode without a headset
Reproduction steps: 1. Open user attached project "VR-Crash-Test.zip"2. Make sure Oculus app is turned on3. Disconnect headset from ... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip"2. Open Edit > Project Settings > OpenXR3. Enable Mock Runtim... Read more
“NullReferenceException" errors are thrown in Play mode when subscene ed...
Reproduction steps:1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project2. Open the “Repro” scene3. Enable Editing for ... Read more
The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps:1. Enable VPN2. Disconnect from the internet3. Open any remote project4. Create a new C# script in the Assets fol... Read more
Synchronization is lost on lists when using SerializeReference
Reproduction steps:1. Open the attached project “SynchronizationLost“2. Open the “Sample Scene” Scene3. Select the "SyncLost" GameOb... Read more
Creating Visual Effect GameObject throws an error
How to reproduce:1. In a Hierarchy, right-click and select Visual Effects > Visual Effect2. Observe errors thrown in the console ... Read more
Dynamic Branches do not work with Strict Variant Matching
Strict Variant Matching always fails when using Dynamic Branches instead of other types of keywords. I've made a simple repro projec... Read more
[URP] NullReferenceException error when creating new Lens Flare Data for...
Steps to reproduce:1. Open the attached “LensFlareBug” project2. Open the “SampleScene” scene3. Create an empty GameObject4. To the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing