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"Revert Value to Prefab" on UI prefab messes up its own and the opposite...
To reproduce:1. Open attached Unity project "New Unity Project.zip"2. Open "Scene" scene3. In the hierarchy, locate Canvas --> Im... Read more
Override Track separated from parent track if both selected after drag-a...
Steps to reproduce:1. Open attached “OverrideTrack.zip” Unity project2. Open “Test” scene3. Select “Director” object in Hierarchy4. ... Read more
Selecting a large SerializedObject asset pauses editor for 2 seconds eve...
Reproduction steps:1. Download project "SpriteLightsBug.zip" and open in Unity2. Open Project window Assets folder3. Click on CityLi... Read more
"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is thrown w...
How to reproduce:1. Open user attached project and "aaa" scene2. Notice that user has SpriteAtlas that uses RGBA Crunched ETC 2 Text... Read more
[IL2CPP][Android] SEGFAULT crash when switching scenes with IL2CPP on An...
Steps to reproduce:1) Open the attached project (OC link, 1.2GB) (use command line and '-buildTarget Android' argument when launchin... Read more
[Android] When Anti Aliasing is enabled Nexus 7 (Tegra 3) renders artifacts
Reproduction steps:1) Download and open user's attached project2) Build and run currently open scene (there are no scenes, just buil... Read more
Overriding default video dimensions fails in certain cases
Overriding default dimensions import setting on a VideoClip can mess up if you mix a 'Square' dimension with a half/quarter/full res... Read more
[H264][OSX]Video is flickering occasionally
Noticed some strange flickering when playing a video in the video player.Needed quite a high FPS movie to capture the flickering, do... Read more
[iOS] Incorrect splash image is displayed after launching the app on iPh...
To reproduce:1. Open project attached by the user (iPhoneXSplashBug)-- In the player settings notice that for iPhone X different spl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code