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[Input System] InputTestFixture destroys test scene
https://forum.unity.com/threads/input-when-the-game-does-not-have-focus-for-integration-tests.991142/#post-6441494 InputTestFixture.... Read more
[DOTS] Entity sometimes doesn't render during playmode
Reproduction steps:1. Open user attached Project "AtlasUnity"2. Open "Assets/Scenes/ProductionScene" scene3. Press Play4. If the gro... Read more
URP package does not provide the base project creation scene as a Scene ...
How to reproduce:1. Create a new URP project2. Click File > New Scene3. Observe the available scene Templates Expected result: Th... Read more
[CPU PLM] Enabling indirect denoising and gaussian AO filter causes brig...
Steps to reproduce: 1. Download and import the attached repro project2. Open the Scene "SampleScene.unity"3. In the lighting window,... Read more
[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...
-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything.-NullReferenceException errors are throw... Read more
[Android]APK fails to be registered when building using a Keystore
Steps to reproduce:1. Open user's attached project "APKSigningBug.zip"2. Create a Keystore through the Player Settings > Publish ... Read more
[GPUPLM] VFX Graph updates in Scene View will greatly reduce GPU lightma...
Repro steps:1. Download an import the attached repro project here2. Open the Scene SampleScene,unity3. Ensure that the GameObject "V... Read more
[XR SDK] [HDRP] Depth buffer is not properly copied for each view when t...
Reproduction steps:1. Open the attached project ("1286908R.zip")2. Open the "SampleScene" scene3. Make sure Varjo developer tools ar... Read more
Calling ProduceArtifactsAsync continuously can end up producing the arti...
Calling ProduceArtifactsAsync continuously can end up producing the artifact multiple times instead of just once. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked