Search Issue Tracker

Fixed in 1.1.0

Votes

0

Found in [Package]

1.1-preview.2

Issue ID

1286987

Regression

No

[Input System] InputTestFixture destroys test scene

Package: Input System

-

https://forum.unity.com/threads/input-when-the-game-does-not-have-focus-for-integration-tests.991142/#post-6441494

InputTestFixture.TearDown() destroys all objects in the current scene that aren't hidden. This doesn't work for tests that run in bulk on a single scene. The behavior should either be moved out and into our own separate fixture or should be made optional.

  1. Resolution Note (fix version 1.1.0):

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.