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[Burst] X86.Avx2.blend_epi32 bit flip error in managed C# and Burst comp...
How to reproduce:1. Open the attached project ("intrins.zip")2. Review functions in "Reproduce_Avx2_blend_epi32_bugs.cs"3. Debug the... Read more
[Fbx Exporter] FbxProperty.Set() does not take 'string' argument
Reproduction steps:1. Open attached project "FbxExport.zip"2. In Project window, open Assets/Test.cs3. In script editor, observe lin... Read more
Destroy() with a timer does not work on a specific Project
How to reproduce:1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project2. Note that the red cube... Read more
[iOS] CopyDepth pass is present in the legacy deferred render pipeline a...
How to reproduce:1. Open the attached 'CopyDepthPass2020.zip'2. Switch Platform to iOS in Build Settings3. Build the Xcode project a... Read more
[URP] Bloom and tonemapping causes the screen to go black in scene mode
Repro:- open attached project- open Pinball scene, in the Common folder- Try to rotate the scene camera- notice that the scene somet... Read more
Hitting “Create Actions…” button on Player Input component, and saving t...
Hitting “Create Actions…” button on Player Input component, and saving the file throws a NullReferenceException To reproduce:1. Crea... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce:1. Open the attached "" project2. Open the "SampleScene" Scene from the Assets > Scenes folder3. Select the "Scr... Read more
Windows File Explorer freezes when starting the Asset import process by ...
How to reproduce:1. Create a new project2. Drag and drop any Asset (that takes a noticeable time to finish the import process) from ... Read more
Addressable setting is not updated when importing it from the custom pac...
Reproduction steps:1. Open the attached "LocalizationExample.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. Obser... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code