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0
votes
Fixed

Having a class inherited from EditorWindow invalidates .net standard 2.0...

Mono

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Nov 04, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.2

Reproduction steps:1. Open attached project "SystemTest"2. Open "test.cs" Script Expected result: The script compilesActual result: ... Read more

0
votes
Not Reproducible

[Collab] Scriptable Render pipeline asset in Graphics is removed when a ...

Package: Collab Proxy

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Nov 04, 2020

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Version/s: 1.2.16

When any changes are pushed through Collab, Scriptable Render pipeline asset of the project is removed when the changes are pulled b... Read more

0
votes
Duplicate

WindowsVideoMedia error when Playing scene

Video

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Nov 04, 2020

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Version/s: 2019.4, 2019.4.11f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project "HPCL_Alpha_V1"2. Open "Assets/Scenes_1/HomeScreen 72_ppi" Scene3. Press Play4. Sel... Read more

2
votes
Fixed

Graphic Raycaster stops hitting GameObjects when opening a selection win...

uGUI

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Nov 04, 2020

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Version/s: 2020.2.0a12, 2020.2.0b9, 2021.1

How to reproduce:1. Open the attached "1290074_repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Hierarch... Read more

0
votes
Fixed

[ProGrids] Two overlapping menus appear in the Scene view

Package: Progrids

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Nov 04, 2020

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Version/s: 3.0.3-preview.6

How to reproduce:1. Create an empty project2. Install ProGrids package3. In the Scene view, expand and collapse the ProGrids dropdow... Read more

3
votes
Fixed

[XR SDK] [MockHMD] [XRI] Console is spammed with errors when using Mock ...

XR Interaction Toolkit

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Nov 03, 2020

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Version/s: 2019.4.12f1, 2020.3

Reproduction steps:1. Create a new project with a VR template2. Enable MockHMD3. Add XR Interaction Toolkit package4. Load the Sampl... Read more

1
votes
Fixed

[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...

Mesh

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Nov 03, 2020

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Version/s: 2018.4, 2019.3.6f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open project "ok.zip"2. Open Scene "TestGenerateNewUV2Layout"3. Press Play Expected result: Unity handles the ab... Read more

0
votes
Fixed

Material Asset's settings are displayed in the Inspector window when Mes...

Inspector Framework

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Nov 03, 2020

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Version/s: 2019.4, 2020.2.0b2, 2021.1

How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Open the "SampleScene" Scene3. Select the "Custom Mes... Read more

0
votes
Fixed

Marker with custom MarkerEditor (DrawOverlay) is drawn on top of the tim...

Package: Timeline

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Nov 03, 2020

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Version/s: 1.0.0

1- Create a timeline2- Add the attached package to the project (contains two files for the code of the marker, the code is also in t... Read more

0
votes
Fixed

[HDRP] Fetch Color Buffer warning text clipped in FullScreenCustomPass

Package: Scriptable Render Pipeline HD

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Nov 03, 2020

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Version/s: 10.1.0, 10.0.0-preview.27

Fetch Color Buffer warning text clipped in FullScreenCustomPass. Steps to repro:1. Create a new HDRP template project.2. Hierarchy &... Read more

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