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[PLM] Memory addressing errors are shown after pressing 'Generate Lighti...
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene;2. Open Lighting Settings window (Window>Ligh... Read more
[Particles] Particle bounds are incorrect when parented to animator
To reproduce:1. Open project(link in edit)2. Enable `Show Bounds` for particle system3. Press play4. Move camera, notice how the bou... Read more
[Recorder] Date attribute in file name is formatted by US locale instead...
To reproduce:1. Download recorder package2. Set it up and set file name to have Date stamp3. Record and see resulting file name - it... Read more
[Recorder] MovieRecorder package is reimported on every assembly reload
To reproduce:1. Create a new project2. Download latest recorder package and import it https://www.assetstore.unity3d.com/en/#!/conte... Read more
Generated script code does not follow C# standard style
How to reproduce:1. Create a new project2. Create a new script3. Open the script Actual result: The generated script is not followin... Read more
Reloading a bundle after unloading it with AssetBundle.Unload in the sam...
Steps to reproduce:1. Open user attached project2. Open scene "1" and press play- The console outputs "AsyncUploadManager: Failed to... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce:1. Create new Unity project2. Select File -> Build Settings3. Make sure that resizable window in Player Settings... Read more
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements: Primary monitor should be 4k resolution with High-DPI option (150% < X). Secondary monitor should be 1080p resoluti... Read more
[Android][Mono] Application crashes with "Failed to load Mono" on Androi...
How to reproduce:1. Open the attached "NETIssue" project and build and run it to device (you can use empty project alternatively, an... Read more
Animator.Update and Camera.Render are producing some poses to have disco...
Reproduction steps:1. Download user's project and open in Unity2. Delete the imposteralbedo and imposternormal in Assets3. Press Ren... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash