Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
2018.1.0b1
Issue ID
986609
Regression
No
Animator.Update and Camera.Render are producing some poses to have disconnected parts in off-screen render
Reproduction steps:
1. Download user's project and open in Unity
2. Delete the imposteralbedo and imposternormal in Assets
3. Press Render in Tools -> ImposterGen
4. Observe the new imposteralbedo and imposternormal in Assets
Expected: all the poses should not have disconnected parts
Actual: some poses are with disconnected parts in imposteralbedo and imposternormal
Reproduced: 5.5.6f1; 5.6.5f1; 2017.1.3f1; 2017.2.1p2; 2017.3.0p3; 2018.1.0b3; 2018.2.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment