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1
votes
Fixed

Crash on EditorCurveBindingToMono when Animation tab is open with a spec...

Animation

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Mar 08, 2021

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Version/s: 2018.4, 2019.4, 2020.2.6f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project from "ZombMe.zip" 2. Open scene "Level1E" 3. Select "RestartFadeOverlay" in Hi... Read more

1
votes
Fixed

IL2CPP build fails when passing a default(T) as an 'in' parameter to a ...

IL2CPP

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Feb 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.3f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1313460.zip' project 2. Select File > Build and Run Expected result: Build succeeds Actual ... Read more

0
votes
By Design

All assets that are in the project are included as dependencies when exp...

Asset - Database

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Feb 02, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. In the project window, create a new C# script and call it "ATest" (or any... Read more

4
votes
Fixed

The GameObjects order in the Hierarchy gets changed after reopening a Sc...

Scene Management

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open 'SampleScene' 3. In the Hierarchy expand the 'Parent' object 4. Right-... Read more

0
votes
Won't Fix

[Mobile] Android apps do not call Application.wantsToQuit

Mobile

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Feb 10, 2021

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Version/s: 2018.4, 2019.4, 2020.1.11f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Repro1313841.zip" Project 2. Switch to Android and Select "Development build" in Build setti... Read more

0
votes
Won't Fix

Shader Compiler crashes when using Interlocked* methods in pixel shader

Shader System

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Jan 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.18f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached "case_1310201.zip" project 2. In the Project window, select Test.shader and compile it 3. O... Read more

1
votes
By Design

GuiStyleState texture references become null when exiting Play Mode whil...

IMGUI

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Jan 30, 2021

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Version/s: 2018.4, 2019.4, 2019.4.11f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached project 2. Click Bug > Window 3. Click Play 4. Exit Play Mode Expected result: Window stays ... Read more

0
votes
Fixed

Shader Compiler fails to generate Vulkan output when HLSL texture method...

Shader System

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Feb 11, 2021

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2, 2021.2.0a4

How to reproduce: 1. Create a new project and add the attached shader to it ("CalculateLOD.shader") 2. Select it in the Project Wind... Read more

0
votes
Won't Fix

Particles are not distributed evenly when Shape is set to Cone and Cone'...

Visual Effects - Legacy

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Mar 11, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached "ShurikenBugs.zip" project 2. Open the "SampleScene" Scene 3. Select the "Particle Sys... Read more

1
votes
By Design

[UWP] Development Console present When not in Development Build on HMD

Universal Windows Platform

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Open the attached "Test UWP Console.zip" project 2. Plug-in Acer HMD device 3. Switch and Build to UWP (without... Read more

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