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[iPad] Keyboard doesn’t show up after pressing the “hide keyboard” butto...
How to reproduce:1. Build And Run the user’s attached “.zip” project on an iPad2. Press on the “MultiLines” Text Field3. Press the “... Read more
Tutorial Window has empty space and no label above Tutorials
How to reproduce:1. Create a new project using the Test Track Template2. Observe the Tutorial Window and the area above the list of ... Read more
RuntimeInitializeOnLoadMethod documentation is incorrect and lacking hel...
This is all the docs we have now: "Allow a runtime class method to be initialized when a game is loaded at runtime without action fr... Read more
[M1] Glitches and graphical artifacts are appearing when Rendering Path ...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Game View Expected resul... Read more
"Material doesn't have a float or range property '_GradientScale'" error...
How to reproduce:1. Open the user-attached project (MWE.zip)2. In the Project window double-click to open the MWE (Visual tree asset... Read more
Sprite shapes do not cast shadows when using ShadowCaster2D
How to reproduce:1. Open the attached user project “SSP_Shadows_Mac“2. Open Scene “SampleScene” (Assets/Scenes) Expected result: The... Read more
Async SSR fails when accumulation is enabled and is initialized or needs...
No description entered in Cloud incident. Read more
[HDRP] Decal Projector is not instantiating its own material during runtime
From forum thread : https://forum.unity.com/threads/how-to-change-decal-color-at-runtime-hdrp.635023/ The Decal Projector is not ins... Read more
[WebGL] Addressables are not loaded in Build
Reproduction steps:1. Open the attached “My project.zip“ project2. Open “SampleScene” scene3. Switch platform to WebGL4. Build and R... Read more
Error "MissingComponentException" is thrown when clicking on Prefab with...
How to reproduce:1. Open the user's attached project "IN_21874"2. In Assets press -> "Prefabs" -> "Network" -> "Player" pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument