Search Issue Tracker
[iOS][UnityWebRequest] Data is written to cache twice instead of writing...
To reproduce:1. Open project2. Build a development build for iOS3. Run on a device Expected: data will be written to cache and loade... Read more
Setting the size of a Rect Transform resets all children if their Anchor...
To reproduce:1. Open QA's attached project2. Open the script "Test" and comment 14th line3. Play the scene Expected result: The Imag... Read more
Worldspace UI is not captured by Frame Recorder when recording a 360 View
To reproduce: 1. Open the project, attached by the tester (WorldSpaceUI360.zip)2. Open the "scene" scene3. Open the Recorder via Too... Read more
Attempting to call method for which no ahead of time (AOT) code was gene...
Reproduction steps:1. Open the attached '1013854_project' project.2. Build the 'Test' scene to a device (tested using iOS, but it sh... Read more
[PLM] CPU is underutilized when baking multi-lightmaps
It is observed that CPU usage is low when baking multiple lightmaps and overhead can be particularly high when this issue occurs. St... Read more
[Trunk] Projects with 3D Template cannot be built for mobile platforms
Steps to reproduce:1. Create new 3D project2. Change Platform to Android/iOS3. Go to File->Build Settings -> Player Settings -... Read more
[Android][IL2CPP] Application.Quit() crashes the app
To reproduce: 1. Download attached project "Unity_ApplicationQuit.zip" and open in Unity2. Build and run the project on an Android d... Read more
TextureImporter does not import PNG Textures with a negative mipmap bias...
How to reproduce:1.Open the repro project "TextureBias" in comment-> there is only 1 texture file with it's meta file-> Open t... Read more
[iOS] Both Portrait and Landscape images are shown on Launch screen in L...
To reproduce:1. Open repro project2. Build for iOS3. Run on a device in Landscape mode Expected: image set as Landscape image should... Read more
[OSX] Native rendering plugin written in C crashes editor
To reproduce:1. Open project2. Play scene Expected: rotating triangle in the center of the scene will be renderedActual: editor cras... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled