Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0b10
Issue ID
1013901
Regression
No
Worldspace UI is not captured by Frame Recorder when recording a 360 View
To reproduce:
1. Open the project, attached by the tester (WorldSpaceUI360.zip)
2. Open the "scene" scene
3. Open the Recorder via Tools -> Recorder -> Video
4. Record a few frames
5. Observe the recorded images
Expected: world space UI is visible in the recorder 360 View images
Reproduced in 2018.1.0b1, 2018.1.0b10, 2018.1.0b11, 2018.2.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
Add comment