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A model prefab icon is shown as a 'Blue Cube' until the prefab is reimpo...
Steps to reproduce: 1. Import 'model_test.unitypackage'2. Make sure the asset icon size is set to anything bigger (not the list type... Read more
When properties of a parent object using some Layout Component are chang...
How to reproduce:1. Open the attached project2. Open "SceneView Repaint Issue" scene3. Select Button (UI.Text) in hierarchy4. Change... Read more
[Colliders] The Collision.impulse sometimes returns incorrect values
Steps to reproduce: 1. Open the attached project2. Open 'scene'3. Press play4. Ensure that drawing gizmos is enabled, so that debug ... Read more
[Legacy] IEnumerator.MoveNext crashes at Scripting::TrackedReferenceBase...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Run it4. Unity crashes 5. Open "AnimationExtensions.cs" script6.... Read more
[UWP] TouchScreenKeyboard.Open doesn't open touch screen keyboard
Using "TouchScreenKeyboard.Open()" doesn't open touch screen keyboard on Windows 10 tablet, when using "tablet mode". Regression fro... Read more
Errors start appearing when repeatedly loading an asset bundle
To reproduce:1. Open project.2. Open the scene "main"3. Press "play" Note that when the counter reaches ~400 (sometimes sooner, some... Read more
[Android] Array access from shader causes a silent crash on Android 6.0 ...
Steps to reproduce: 1. Open attached project2. Make sure that graphics API is set to OpenGLES2 in player settings (should be set by ... Read more
[Android/IL2CPP] Shared library on IL2CPP-built apk does not load and ca...
To reproduce:1) Open attached project and scene in it2) Build it with IL2CPP on Android3) Run it Expected: Screen shows 5 in left up... Read more
Switching platforms "DirectoryNotFoundException" error occurs in the con...
Switching platforms "DirectoryNotFoundException" error occurs in the console. Error is NOT HARMFUL, likely doesn't affect anything. ... Read more
[AnimatorOverrideController] controllers assignment to a prefab causes c...
How to reproduce:1. Open the attached project2. Find Enemy1 prefab and set its animator controller to the same Enemy1 animator contr... Read more
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