Search Issue Tracker
Fixed in 5.3.2
Votes
0
Found in
5.2.2f1
Issue ID
738986
Regression
Yes
When properties of a parent object using some Layout Component are changed, the Scene/game view are not getting refreshed
How to reproduce:
1. Open the attached project
2. Open "SceneView Repaint Issue" scene
3. Select Button (UI.Text) in hierarchy
4. Change content size fitter's horizontal fit to Unconstrained
5. Attempt to change Rect Transform Width
6. Notice that button doesn't repaint accordingly
Note: disabling content size fitter or vertical layout group "fixes" the issue
Not reproducible: 5.1.4f1
Workaround: Force the RepaintAllViews() in your own script
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
Add comment