Search Issue Tracker
Not Reproducible
Votes
2
Found in
5.2.2f1
Issue ID
743211
Regression
No
[Android] Array access from shader causes a silent crash on Android 6.0 when using OpenGLES2 graphics API
Steps to reproduce:
1. Open attached project
2. Make sure that graphics API is set to OpenGLES2 in player settings (should be set by default)
3. Build and run on a device with Android 6.0
4. Notice the app silently crashes right after splash screen
Note: Does not happen when building with automatic graphics API (OpenGLES3)
DUT:
Google Nexus 5 (Android 6.0) (Reproduced)
Google Nexus 7 (Android 6.0) (Reproduced)
Motorola Moto G (Android 5.1.1) (Not reproduced)
LG G3 (Android 5.0) (Not reproduced)
Reproduced with: 5.1.4f1, 5.2.2p4, 5.3.0f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor freezes after some time when using NavMeshQuery::Raycast
- Cube is rendered green when its color is set to black and using the Lift Gamma Gain Volume interpolation
- Inner and outer exceptions are not unrolled correctly
- [iOS][WebGL] Audio Clip doesn't play when Load Type is set to Decompress On Load and iOS Silent Mode is enabled
- Crash on EditorBuildSettings::GetConfigObject when closing a specific project
Add comment