Search Issue Tracker
[Cross-SRP] Assigning an URP asset when HDRP was present stops all rende...
Repro steps:1. Open the attached project and observe the rendering is broken. Fresh repro steps:1. Create a new HDRP project2. Add U... Read more
[HDRP] Baked reflection probe causes the scene to always be marked as dirty
How to reproduce:1. Open the attached "ReflectionProbeSave.zip" project2. Open "SampleScene" and notice that it's marked as dirty in... Read more
Changing Light's Type changes unit of measurement but keeps the same In...
Reproduction steps:1. Create a new HDRP Template project2. Create empty GameObject and attach a Light Component to it3. Change Light... Read more
Reflection Probes are not being released when loading another Scene
How to reproduce:1. Open the user's attached project "ReflectionProbeTest-2021.zip"2. Open Assets/ReflectionProbeTest/Scenes/main.un... Read more
[HDRP] GameObjects don't receive constant lighting with Point Light
How to reproduce:1. Open the user's attached "Clouds.zip"2. Open the "SampleScene" Scene3. Double click the "Sphere" GameObject in t... Read more
[HDRP] Inactive exposure properties affect global values
This issue also breaks our HDRP particles sample scene. Repro:1) Download HDRP particle sample project2) Open the project notice the... Read more
Same Radius value is overwritten to all of the selected Lights when Oute...
How to reproduce:1. Open the attached "1345264_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select all the Spot ... Read more
Terrain Holes are not rendered in Build when HDRP is installed
Steps to reproduce:1. Open the attached project named "Case_1205902"2. Open SampleScene3. Observe the visible Terrain holes in the G... Read more
[HDRP] Setting a DecalProjector's Size property through script causes un...
How to reproduce:1. Open the user's attached "decal-bug.zip" project2. Open the "SampleScene" Scene3. Select the "Decal" GameObject ... Read more
[HDRP] Material doesn't have a float or range property error is thrown w...
"Material doesn't have a float or range property '_TransparentSortPriority'" AND "Material doesn't have a float or range property '_... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons