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[URP] Project settings search bar size changes on hovering when RenderOb...
Project settings search bar size changes on hovering when RenderObject is selected in the Project window. Steps to repro:1. Create a... Read more
Asmdef warning when creating a new template project
Steps to reproduce:1. Create a new project with the template URP2. Wait for the project to fully load3. Observe the console Expected... Read more
Main light shadows are ignored in favor of additional light’s shadows
To reproduce:1. Open AngryBots22. Check correct version URP (7.4.0, also repro in 7.2.1 + 7.3.1)3. Search in hierarchy t:light4. Dis... Read more
[macOS] Crash when calling ProjectWindowUtil.CreateScriptAssetFromTempla...
How to reproduce:1. Open the attached "1246626" project2. In the Test Runner window, run the "TEST_THAT_CRASHES_THE_EDITOR" test3. O... Read more
[URP][Metal] Opaque objects are rendered black when MSAA is enabled and ...
How to reproduce:1. Open user's attached 'URP_Template.zip' project2. Go to File-> Build Settings-> Switch to iOS Platform3. B... Read more
[2D][URP] Delay when changing Normal Maps Quality settings
Reproduction steps:1. Open the user's attached project2. Select "Global Light 2D" GameObject in the Hierarchy3. In the Inspector cha... Read more
[URP] Particles are rendered behind GameObjects when Depth Texture and S...
Reproduction steps:1. Download and open the submitted project "Particles Bug Report.zip"2. Open the Sample Scene3. Make sure that Or... Read more
[URP] URP renderers are created with the same name
Steps To Reproduce: 1. Create a new Project with URP template2. Project Window > Settings > UniversalRP > HIghQuality > ... Read more
[URP] CameraColorTarger is set to BuiltinRenderTextureType.CameraTarget ...
How to reproduce:1. Open the attached project "1232761.zip"2. Open the "Test" Scene3. Observe the Game View Expected result: GameObj... Read more
[WebGL] [URP] Camera clearing artifacts can be seen in build when using ...
Reproduction steps:1. Open the attached project ("case_1240240-BufferBug.zip")2. Open the repro scene ("ReproductionScene")3. Switch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value