Search Issue Tracker
OnStateUpdate will not be called when a new AnimatorControllerPlayable i...
How to reproduce:1. Open attached project "StateEnterNotCalled.zip" and scene "SampleScene"2. Enter Play mode3. In the Hierarchy win... Read more
[Android] Video Player cannot play files located in the Persistent Data ...
Repro steps:1. Open QA attached project ” repro_1168329"2. Build and Run on Android Actual: An error is displayed on the screen stat... Read more
[XR][Oculus GO][Oculus Quest] Cascade Shadows are not rendered on mobile...
To reproduce:1. Open attached project "shadow2018Local.zip"2. Build and Run on appropriate Android device3. Observe the absence of s... Read more
Editor crashes at PPtr<AnimationClip>::operator-> on trying to play Lega...
Steps to reproduce:1. Download 1168299_repro.zip and open "Test" scene2. Enter play mode3. Open animation window4. Select animation ... Read more
[VCS] Project Settings asset is automatically checked out when closing t...
How to reproduce:1. Create a new project in your prefered workspace2. Open it, connect it to perforce and submit its assets3. Close ... Read more
[Linux][Editor] Can't rename files in project window if One Column View ...
To reproduce:1) Create a new project2) Make sure your project window is set to "One Column View"3) Try renaming anything Result: Nei... Read more
[iOS]Crash on IsDebugDevice() at PlatformWrapper.cpp:621:9 during shutdown
How to reproduce:1. Open the attached Bug Report.zip project2. Go to the Menu bar-> File-> Build Settings-> Enable Developm... Read more
[Linux] Can't get back the cursor if it's locked and hidden while in pla...
To reproduce:1) Create a new project2) Create a new script3) Add the following to Start:Cursor.visible = false;Cursor.lockState = Cu... Read more
Sub Emitter created Particle Systems Rotation is inconsistent when rotat...
How to reproduce:1. Download and open the attached project "1168251.zip"2. Select the Particle System GameObject in the Hierarchy wi... Read more
[Linux] Crash while trying to add a mesh collider to a prefab
To reproduce:1) Open attached project2) Find prefabs which start with "PlatformZ..."3) Try adding "Mesh Collider" component to them ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code