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0
votes
Fixed

"Invalid AABB inAABB" error is thrown when Reflection Probe is enabled

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Mar 25, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Horror_House“ Scene 3. In the Hierarchy window, select “Ref... Read more

1
votes
Won't Fix

[Quest 2] Black background when Custom Skybox is used in Player

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Mar 25, 2024

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Version/s: 2022.3.22f1

Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/TestSkybox.unity” Scene 3. Build and Run... Read more

0
votes
Active

[Vulkan][OpenXR] Memory usage with OpenXR is much greater than with Meta XR

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Mar 25, 2024

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Version/s: 6000.0.0b13, 7000.0.0a1

Steps to reproduce: 1. Open the attached user's project "SurvivalXRSDK.zip" 2. Ensure the platform is for Android and the Meta XR ... Read more

0
votes
Fixed

Nullref thrown when right-clicking the "List is empty" text in the Input...

Package: Input System

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Mar 25, 2024

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Version/s: 1.8.1

*Steps to reproduce:* 1. Create a new input actions asset and open it 2. Right-click the "List is empty" text 3. Observe th... Read more

0
votes
Fixed

ObjectDisposedException thrown when deleting actions maps

Package: Input System

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Mar 25, 2024

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Version/s: 1.8.1

*Steps to reproduce:* 1. Create a new input actions asset and 2 maps to it 2. Delete the second one 3. Get ObjectDisposedEx... Read more

0
votes
Active

The first Panel Settings asset found gets randomly assigned when creatin...

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Mar 25, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.16f1, 6000.0.0b13, 7000.0.0a1

Reproduction steps: 1. Open the attached “UITK Panel Settings Bug Report.zip” project 2. Create a new UI Document (GameObject → UI... Read more

4
votes
Won't Fix

RigidBody GameObject's position gets randomly reverted when transform.po...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps: 1. Open the attached “PhysicsRepro.zip” project 2. Open the “SampleScene” scene 3. Enter the Play mode 4. Press ... Read more

0
votes
Duplicate

UI Toolkit Label height is incorrect when "align=justified" is used

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Mar 25, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12

Reproduction steps: 1. Open the attached “UI TOOLKIT.zip” project 2. Open the “justified_height_bug.uxml” from the Project Assets ... Read more

17
votes
Active

Instantiated Prefab's RectTransform values are incorrect when Object.Ins...

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Mar 25, 2024

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Version/s: 2022.3.21f1, 2023.2.18f1, 6000.0.0b15, 7000.0.0a1

Reproduction steps: 1. Open the attached “InstantiateAsync.zip” project 2. Enter the Play mode 3. Observe the Instantiated Prefab... Read more

0
votes
In Progress

Terrain details fail to render correctly when Dynamic Batching is enable...

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Mar 25, 2024

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Version/s: 2022.3.22f1, 2023.2.15f1, 6000.0.0b12, 7000.0.0a1

Reproduction steps: 1. Open the “Terrain_bug.zip” Project 2. Open the “DebugScene” 3. Move around in the Scene view 4. Observe t... Read more

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