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Prefab UI RectTransform values are set to 0 when upgrading project
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. In the Hierarchy, select the GameObject “T... Read more
[Vulkan] Green pixelated Visual Element area in Editor when right-clicki...
Reproduction steps: # Open the user's attached project # Right-click on Game Window in the title bar or select three dots on the ri... Read more
Error "Shader compiler: Compile marchingCubesGridProcessing.compute - CS...
Steps to reproduce: 1. Open the user’s project 2. Open the “SampleScene” Scene 3. Enter Play mode 4. Observe the Console Expected r... Read more
[URP][Mobile] Precision related noise appears around Specular Highlights...
How to reproduce: 1. Open the user's attached "PrecisionIssues2021.zip" project 2. Open the "SampleScene" Scene 3. In the Hierarc... Read more
“Scene view texture is null“ errors appear when using ”Handles.DrawOutli...
How to reproduce: 1. Open project “UnityBugRepo.zip” 2. Move your cursor in the Scene view and observe the Console window Expec... Read more
GPU hang or exceedingly long wait when Baking Lights
Reproduction steps: 1. Open the attached project 2. Open Window -> Rendering > Lighting 3. Click Generate Lighting Expected result:... Read more
Reset functionality doesn't work for the "Contribute Global Illumination...
On resetting the MeshRenderer component, Contribute Global Illumination property is not getting set to the default value. refer atta... Read more
Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...
Reproduction steps: 1. Open the attached 'IsNormalized' project 2. Open the 'IsNormalizedBug' Scene 3. Select any GameObject in the ... Read more
Pressing the "Edit Collider" button on a polygon Collider 2D doesn't foc...
How to reproduce: 1. Open the user attached project (Unity 2021.2.12f1 - EditMode.DoEditModeInspectorModeButton getBoundsOfTargets i... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps: 1. Open the attached project 2. Build and Run the project using WebGL 3. Observe the error Expected result: Mus... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object