Search Issue Tracker

0
votes
Fixed

The error of Null reference appears when changing Color gradient for the...

Visual Effects - Legacy

-

Jul 02, 2019

-

Version/s: 2018.3.0b1, 2019.1.8f1

To reproduce:1. Open attached project2. Press on E-Star in the hierarchy3. Press on Start Color and change the gradient Actual resul... Read more

0
votes
Won't Fix

Baked NavMesh with intersecting objects is deleted on save when Max Slop...

AI Navigation Core

-

Jul 08, 2022

-

Version/s: 2020.3.36f1, 2021.3.6f1, 2022.1.9f1, 2022.2.0b1, 2023.1.0a3, 2023.2.0a1, 2023.3.0a3, 6000.0.37f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the attached project ("NavMeshBug.zip")2. Open the Navigation window (Window -> AI -> Navigation)3. C... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

-

Jan 22, 2016

-

Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

2
votes
Won't Fix

The "RunStarted" callback method is not invoked when using the "TestRunC...

Package: Test-Framework

-

Oct 14, 2022

-

Version/s: 1.1.0, 1.1.31, 1.1.33

Reproduction steps:1. Open the attached project2. Open Window → General → Test Runner3. In the Test Runner window select EditMode an... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

-

May 15, 2015

-

Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

[IL2CPP] New() operator causes a NullReferenceException error in a build

IL2CPP

-

Jun 14, 2022

-

Version/s: 2021.3.4f1

Reproduction steps:1. Open the attached project “ReproducibleExample (2).zip”2. Go to Build Settings and enable Development Build3. ... Read more

0
votes
Fixed

UI Builder leaks "DefaultCommonDark_inter.uss" stylesheet into UI Documents

UI Builder

-

Aug 04, 2022

-

Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: Open the attached project (IN-5049.zip) Make sure “SampleScene” is open from the “Assets/Scenes” directory Observe... Read more

0
votes
Fixed

5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...

Graphics - General

-

Feb 10, 2016

-

Version/s: 5.4.0b5

Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more

0
votes
Fixed

Crash in GetMonitorAndThrowIfNotLockedByCurrentThread when running the p...

IL2CPP

-

Jul 29, 2022

-

Version/s: 2021.3.6f1, 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

Reproduction steps:1. Open the user’s attached project2. Build the project3. Run the project through the terminal until the exit cod... Read more

0
votes
By Design

[Light Probes] Sharp banding visible in SH Light Probes when using Gamma...

Global Illumination

-

Jan 21, 2016

-

Version/s: 5.4.0b2

Sharp banding visible when using light probes in gamma color space. Repro steps:1. Open BounceTest scene in attached project.2. Make... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.