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0
votes
Won't Fix

Ambient Occlusion doesn't work when Specular Occlusion is disabled

Package: Scriptable Render Pipeline HD

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Jan 12, 2021

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Version/s: 11

Ambient occlusion doesn't work on HDRP Materials (Lit) or ShaderGraph materials when the Specular Occlusion is set to Off. Repro ste... Read more

0
votes
Fixed

[DXR] Integer values set using RayTracingShader.SetInt are displayed as ...

Editor - Functionality

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Jan 12, 2021

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Version/s: 2020.2.0a12

Integer values set using RayTracingShader.SetInt are displayed as Floats in Frame Debugger. Read more

0
votes
Duplicate

Enum field is displayed as an integer value after adding different deriv...

Serialization

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Jan 12, 2021

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Version/s: 2019.4, 2019.4.1f1, 2020.2, 2021.1

How to reproduce:1. Open the user's attached project "SerializedReferenceBug.zip"2. Right-click on the Project window and click on t... Read more

2
votes
Won't Fix

Cannot select UI GameObjects in the Scene view when gizmos are disabled

uGUI

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Jan 12, 2021

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Version/s: 2020.2.0a14, 2021.1, 2021.2

Cannot select UI GameObjects in the Scene view when gizmos are disabled How to reproduce:1. Download and open the submitted project ... Read more

0
votes
Fixed

Array selection cycling using the arrow key shortcuts is inconsistent

Inspector Framework

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Jan 12, 2021

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Version/s: 2021.1.0a10, 2021.2

How to reproduce:1. Open the attached project2. Select the "Script" object in the hierarchy3. Select one of the "testtest" array ele... Read more

0
votes
Fixed

[Burst] Initializing FixedString with an Interpolated String with anothe...

Package: Burst

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Jan 12, 2021

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Version/s: 1.4.4

How to reproduce:1. Open the attached project ("case 1305489.zip")2. Jobs > Burst > Enable Compilation (uncheck this)3. Enter ... Read more

0
votes
Fixed

NullReferenceException gets thrown in the Console when the Label Text va...

Package: UI Toolkit

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Jan 12, 2021

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Version/s: 1.0.0-preview.11

How to reproduce:1. Open the attached '1305483.zip' project2. In the Project window double-click on the 'Test' Asset3. Observe the C... Read more

0
votes
Fixed

[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...

Windows

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Jan 12, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter Play mode and observe the mouse cursor in the Game view... Read more

0
votes
Fixed

Refreshing "My Assets" displays all assets and ignores what is in the se...

Packman

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Jan 12, 2021

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Version/s: 2020.1.0b7, 2020.1.17f1

How to reproduce:1. Create a new Unity project2. Open up the Package Manager3. Select the "My Assets" section4. Type in the name of ... Read more

0
votes
Fixed

[Adaptive Performance] When SetRefreshRateByIndexInternal(int index) API...

Package: Adaptive Performance

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Jan 12, 2021

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Version/s: 2.0.1

A customer asked me about IndexOutOfRangeException occurred at Adaptive Performance from this ticket. Research result, I think Adapt... Read more

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