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GetHolesLODInfo doesn't match the content of the HeightmapSubRegion hole...
Heightmap::GetHolesLODInfo returns kPatchHasSurfaceOnly for the patch I am interested in, but after extracting the HeightmapSubRegio... Read more
[Input] Different buttons are selectable while holding Enter key
Steps to reproduce:1. Download and open the project "UISubmitReleaseBug.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play mod... Read more
Visual Scripting throws an exception during batchmode build
Reproduction steps:1. Open attached project's "ScriptTest.zip" folder2. Configure path in Build.bat to match your Editor version3. I... Read more
AndroidJavaException is thrown when calling Advertisement.Show()
Steps to reproduce:1. Open the user's attached project "QuizWorld.zip"2. Build it to Android with developer option enabled3. Connect... Read more
[XR SDK] A black screen is rendered in HMD after entering Play mode in t...
Reproduction steps:1. Open the user's attached "FocusSwitch-A.zip" and "FocusSwitch-B.zip" projects side-by-side2. Load the "SampleS... Read more
[Legacy Cubemap] NullReferenceException is thrown on the Right Mouse cli...
In Cubemap NullReferenceException is thrown on Right Mouse clicking in six textures (Right, Top, Front, Left, Bottom, Back) refer to... Read more
Keyboard.current.anyKey.wasPressedThisFrame value is incorrect on keyboa...
Reproduction steps:1. Open user's project "InputBug.zip"2. Enter Play Mode3. Click on Game View to get a focus on it4. Click differe... Read more
Game Objects will lose their parents when moved between Scenes in the Sc...
How to reproduce:1. Open the attached project "New Unity Project.zip"2. Open Scene 'a'3. From the Project view drag Scene 'b' to the... Read more
SpriteMask use GPU inefficiently in Play Mode
Reproduction steps:1. Open attached project "New Unity Project (2)"2. Open Scene 'BenchmarkSpriteMask'3. Play Scene4. Observe GPU us... Read more
UI Meshes and Event System Objects not removed between instances of Player
1. Open attached project "ProfilerInstances 2.zip" and scene "SampleScene"2. Open Memory Profiler by going Window>Analysis>Pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved