Search Issue Tracker
Fixed in 1.1.0-pre.6
Votes
1
Found in [Package]
1.1.0-preview.2
Issue ID
1333563
Regression
Yes
[Input] Different buttons are selectable while holding Enter key
Steps to reproduce:
1. Download and open the project "UISubmitReleaseBug.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Enter Play mode
4. Use the W/S key or the Up/Down arrow key to select between the 3 buttons
5. Hit the Enter key and without releasing it select another button
6. Release the Enter button
7. Notice the text above the buttons
Expected result: Cannot navigate between buttons while holding down the Enter key
Actual result: Can navigate between buttons while holding down the Enter key
Reproducible with: 2019.4.26f1, 2020.3.7f1, 2021.1.6f1, 2021.2.0a16 (1.1.0-preview.2)
Could not test with: 2018.4.34f1 (No 1.1.0-preview.2)
Note:
1. Issue is reproducible on both Windows and macOS (1.1.0-preview.2)
2. In 1.1.0-preview.1, Submit action is called on pressing the Enter key
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present
Resolution Note (fix version 1.1.0-pre.6):
Fixed in Input System 1.1.0-pre.6 in 2019.4.0f1 and above