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0
votes
Fixed

Performance hit when an icon is set as a cursor for the first time with ...

Windows

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Oct 18, 2021

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Version/s: 2019.4.24f1, 2020.3.5f1, 2020.3.17f1, 2021.1.2f1, 2021.2.0a11, 2022.1

How to reproduce: 1. Open the attached project "case_1373881.rar" 2. Enter Play Mode 3. Press "T" key on the keyboard 12 times Expe... Read more

0
votes
Fixed

Performance degrades when using GetComponents(List<T> results)

Scripting

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Oct 28, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2020.3.21f1, 2021.1.10f1, 2021.2.0a18

How to reproduce: 1. Open the user's attached project 2. Open scene Test 3. Press the Play button and observe the Console Expected ... Read more

5
votes
Duplicate

Mesh Collider whose Mesh has Read/Write property disabled doesn't detect...

Dedicated Server

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Dec 08, 2021

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Version/s: 2021.2, 2021.2.4f1, 2022.1, 2022.2

Steps to reproduce: 1. Open the user attached "DedicatedServerCollisionTest.zip" project 2. In Toolbar select File > Build Settings.... Read more

0
votes
Fixed

Mesh is shown multiple times in the Inspector asset preview when selecti...

Mesh

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Dec 07, 2021

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Version/s: 2021.1.0a4, 2021.2, 2022.1, 2022.2.0a1

Reproduction steps: 1. Open the user’s attached project 2. Select ‘broken Mesh’ and the ‘cabinet_dresser_ervmtn...’ mesh assets 3. O... Read more

0
votes
Fixed

On Windows preprocessed Lit.shader file stops mid-line when file size is...

Shader System

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Nov 03, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2022.1, 2022.1.0a13

How to reproduce: 1. Create a new project 2. Install the "High Definition RP" package from the Package Manager (Window > Package Man... Read more

0
votes
Fixed

Memory Profiler reports wrong Mesh size results when generating it with ...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user's attached "MeshMemoryUsage" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Se... Read more

0
votes
Fixed

[IL2CPP] Development build throws ComputeBuffer.SetData error when using...

IL2CPP

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Sep 27, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached project 2. Build the project using IL2CPP with Development Build activated 3. Launch build ... Read more

0
votes
Duplicate

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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Nov 02, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the user-submitted project 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

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May 31, 2021

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Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "MeshMemoryUsage" 2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/... Read more

0
votes
Fixed

Sprite Previews in the Project Window are lighter than the asset when Co...

Project Browser

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Oct 29, 2021

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Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open the attached project "PreviewBug" 2. Open "fort_spring_room" folder Expected result: Sprite previews in... Read more

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