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[Android] Cache.expirationDelay does not remove expired Asset Bundles fr...
Steps to reproduce:1. Open the attached project "TestForTrunk"2. Build it to Android and run the app3. Press the "Load Cube" button ... Read more
IL2CPP Linux build fails when building on CentOS 7
How to reproduce:1. Create a new project2. Open the "Build Settings" window by pressing Ctrl+Shift+B3. Go into the player settings b... Read more
[Input System] Mouse position does not immediately lock to the center of...
How to reproduce:1. Open the attached project "MouseLockStateBug.zip"2. Open SampleScene3. Click Play4. Click on the Game View5. Mov... Read more
Editor crashes on GfxDeviceD3D12Base::DrawBuffersCommon when switching b...
How to reproduce:1. Open the attached project ('PFR_HDRP.zip')2. Open the 'KT_A01' Scene3. Open the 'KT_A02' Scene4. Repeat from ste... Read more
[HDRP] Emission intensity can be increased to infinity which in turn bre...
How to reproduce:1. Open the attached project2. Open the New Scene3. Select the Cube in the Scene4. Increase the Emission Intensity ... Read more
[MacOS] Multiple unsaved changes dialogs appear for the same window if w...
Steps to reproduce: 1. Open attached project2. Open window using Test > SaveChangesWindow3. Click 'Set Unsaved' button in SaveCha... Read more
[ProBuilder] Drag-selection incorrectly selects Child GameObject mesh's ...
How to reproduce it:1. Open the user's attached project "ProBuilderRotatedParentSelectionIssue.zip"2. Load the "SampleScene" Scene3.... Read more
Xcode doesn't close after building iOS project via batchmode -runTests c...
Reproduction steps:1. Download "Case_1330989" and open "runtests.sh" located in the Project's directory2. Replace "{REPLACE:path-to-... Read more
Scene becomes "dirty" when a new RenderTexture Asset is created
How to reproduce:1. Create a new project2. Make sure the Scene is saved and not marked as "dirty"3. Create a Render Texture Asset (A... Read more
Label set with EditorGUILayout.PropertyField is overwritten when adding ...
How to reproduce:1. Open the user's attached "PropertyField_Label_Repro.zip" project2. Open the "SampleScene" Scene3. In the Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons