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[ECS] Locking the Inspector of an Entity from Entity Debugger while in P...
How to reproduce: 1. Open attached project "InspectorLock.zip" and scene "SampleScene" 2. Enter Play Mode 3. In Entity Debugger wind... Read more
Crash on DllGetActivationFactory when playing videos encoded with HEVC (...
Edited to add (23/09/2020) - Nothing to fix in Unity, waiting on a third party bug fix to be released to production. See workaround ... Read more
[VCS] VFX Assets check out .meta only in its Inspector
How to reproduce: 1. Create a new HDRP project in your preferred workspace and open it 2. Connect the project to Perforce 3. Create ... Read more
[VCS] Linear color space affects version control icons
How to reproduce: 1. Create a new project and connect it to Perforce 2. Change the Color Space to Linear 3. Observe the version cont... Read more
Xiaomi Mi9 displays blank black screen when using Universal Render Pipel...
To reproduce: 1. Open the QA's attached project 2. Switch platform to Android 3. Build and run the "Sample" scene Expected: The gam... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce: - Open Unity - Install Probuilder (Window -> Packagemanger -> Probuilder -> Install) - Open Probuilder Window (Tools -... Read more
[iOS]App crashes on the devices which do not support Metal when Auto Gra...
How to reproduce: 1. Open the attached UnityBug_OpenGLES2Removed.zip 2. Build for iOS and open the Xcode project 3. Modify the Info... Read more
[Preset] NullReferenceException is thrown continuously on deleting Level...
On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more
SkinnedMeshRenderer not receiving shadows in Game View if it's the only ...
Reproduction steps: 1. Open the user's attached project "New Unity Project.zip" 2. In the Hierarchy window disable the "Cube" GameOb... Read more
[Preset] "Supported Aspect Ratios" dropdown icon overlaps with window la...
On creating preset of "Player Settings", Dropdown icon of "Supported Aspect Ratios" under "Resolution and Presentation" and "Preload... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled