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IL2CPP does not correctly distinguish between types with equal names fro...
How to reproduce:1. Open the project (link in the edit)2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugging ... Read more
Light Probes Group pink selection lines are not updated when switching a...
How to reproduce:1. Open the attached "1318463_Repro" project2. Open the "asd" Scene3. In the Hierarchy select the "Light Probe Grou... Read more
Graphics.DrawMeshInstancedProcedural fails to render meshes when certain...
How to reproduce:1. Open the attached project named "Case_1328335"2. Open the SampleScene3. Enter Play mode4. Observe that hexagon c... Read more
[UI Toolkit] Cursor is reset back to default after hovering on a UI Docu...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Hover the cursor above the red rectangle Expected re... Read more
Realtime GI delaying or not loading when loading scenes in player builds
Reproduction steps:1. Open user attached project2. Press Play3. Press Spacebar4. Build and Run the Game5. Press Spacebar Expected re... Read more
[URP] View in Editor and Game has a blue tint
Reproduction steps:1. Open the Unity project (steps for access in Edits)2. Open "PlayLevel" Scene3. Enter Play Mode4. Press "Let's G... Read more
[macOS] Crash when pressing any keyboard key while "Binding Conflict" di...
Reproduction steps:1. Create a new Project2. In the Menu Bar, click Unity -> Shortcuts...3. Double click any shortcut to edit it4... Read more
UI Toolkit components have blurry/dull text rendering
Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more
[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps:1. Download and open the attached "IOS_UI_Render.zip" project2. Build and deploy the project to iOS Expected resu... Read more
Shaders controlling cull mode via a property get incorrectly rendered in...
How to reproduce:1. Open attached project "ShadersCull.zip" and scene "Test"2. In Project window, select Assets/A.mat3. In Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved