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AssetDatabase.FindAssets returns multiple results with the same GUID for...
Reproduces on: 2020.2.0a9 - V2 2020.1.0b6 - V2 2019.3.5f1 - V1 and V2 2019.2.21f1 - V1 Steps to reproduce: 1 Open attached project ... Read more
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro: 1. Create a new Project 2. Hier... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce: 1. Create a new project 2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and select ... Read more
[HDRP] Material doesn't have a float/range property errors are thrown on...
Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more
[Lighting] Icon for the Light Properties window doesn't change when ligh...
When a light type is changed in the Properties window, the icon of the properties window doesn't change accordingly, refer attached ... Read more
[VFX] NullReferenceException throw on adding the "Previous Position Bind...
Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Ste... Read more
[Critical] HLSLcc uses an incorrect variable in an if statement when the...
How to reproduce: 1. Open the attached project "1242345.zip" 2. Open the "Test" Scene 3. Open the "Test.compute" Compute Shader by s... Read more
[Mac] Editor focus lockup when exporting an FBX using FBX Exporter
Steps to reproduce: 1. Create a new project 2. Import "The Heretic: Digital Human" asset from the Asset Store 3. Using Package Manag... Read more
Model is clipped by invisible plane in HoloLens 2 project
HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS - load repro project from this URL: https:/... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project 2. Open Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects