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0
votes
Fixed

AssetDatabase.FindAssets returns multiple results with the same GUID for...

Asset - Database

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Apr 28, 2020

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Version/s: 2018.4, 2020.2.0a9

Reproduces on: 2020.2.0a9 - V2 2020.1.0b6 - V2 2019.3.5f1 - V1 and V2 2019.2.21f1 - V1 Steps to reproduce: 1 Open attached project ... Read more

0
votes
Won't Fix

[Occlusion Culling] Reset functionality is not working for "Occlusion Po...

Graphics - General

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Apr 28, 2020

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Version/s: 2017.1.5f1, 2020.2.0a9

Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro: 1. Create a new Project 2. Hier... Read more

0
votes
Duplicate

The ObjectSelector no longer open at its previous screen position

Window management

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Apr 28, 2020

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Version/s: 2020.1.0a21, 2020.2

Steps to reproduce: 1. Create a new project 2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and select ... Read more

1
votes
Fixed

[HDRP] Material doesn't have a float/range property errors are thrown on...

Package: Scriptable Render Pipeline HD

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Apr 28, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1

Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more

0
votes
Won't Fix

[Lighting] Icon for the Light Properties window doesn't change when ligh...

Shadows/Lights

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Apr 28, 2020

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Version/s: 2020.1, 2020.2, 2020.2.0a9

When a light type is changed in the Properties window, the icon of the properties window doesn't change accordingly, refer attached ... Read more

0
votes
Fixed

[VFX] NullReferenceException throw on adding the "Previous Position Bind...

Package: Visual Effect Graph

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Apr 28, 2020

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Version/s: 9.0.0, 8.1.0, 8.0.1, 7.3.1, 7.1.8

Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Ste... Read more

0
votes
Fixed

[Critical] HLSLcc uses an incorrect variable in an if statement when the...

Shader System

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Apr 28, 2020

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Version/s: 2018.4, 2020.1.0b6, 2020.2

How to reproduce: 1. Open the attached project "1242345.zip" 2. Open the "Test" Scene 3. Open the "Test.compute" Compute Shader by s... Read more

0
votes
Fixed

[Mac] Editor focus lockup when exporting an FBX using FBX Exporter

Package: FBX Exporter

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Apr 28, 2020

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Version/s: 3.2.0

Steps to reproduce: 1. Create a new project 2. Import "The Heretic: Digital Human" asset from the Asset Store 3. Using Package Manag... Read more

0
votes
Won't Fix

Model is clipped by invisible plane in HoloLens 2 project

Package: WindowsMR

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Apr 28, 2020

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Version/s: 4.2.1

HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS - load repro project from this URL: https:/... Read more

0
votes
Won't Fix

[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...

Package

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Apr 28, 2020

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Version/s: 2020.2.0a9

Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project 2. Open Pa... Read more

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