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[Mobile] Loading a JSON from Resources folder into a TextAsset fails on ...
How to reproduce:1. Open the user's attached project "New Unity Project (1)"2. Change the device's locale to something other than th... Read more
[2D][Sprite Mask] Sprite Mask Shading Mode view is not correctly display...
Reproduction steps:1. Open the user's attached project and custom-range scene2. Set Scene Shading Mode to Sprite Mask3. Observe the ... Read more
AudioGroup 'Mute' does not mute audio from a 'Receive' DSP effect
How to reproduce:1. Open the attached project2. Open Scene3. Click Play Expected result: You can hear one whoosh sound repeatingActu... Read more
OnTriggerExit is not called when GameObject leaves Trigger through repar...
How to reproduce:1. Open the attached project "OnTrigger.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expected resu... Read more
Editor crashes when Cloth with SkinnedMeshRenderer has Null Bone References
Reproduction steps:1. Open user attached Project2. Open Assets\Test Scene3. Select "TestCloth crash" > "Rope" in the Hierarchy4. ... Read more
Crash on SerializedFile::WriteObject while building the project
Reproduction steps:1. Open the user's attached project "Odd Levels.zip"2. Go to File > Build And Run Expected result: The project... Read more
[Mac] Build progress window sometimes appears top of other windows
Reproduction steps:1. Open any project with Unity editor2. Switch the platform to iOS3. Go File -> Build Settings and start the b... Read more
float4x3/4x2 matrices are lost in the Shader uniforms
How to reproduce:1. Open the attached "1328776_Repro" project2. In the Project window select the "TestShader" Asset3. In the Inspect... Read more
Setting ArticulationBody.collisionDetectionMode at runtime via script to...
How to reproduce:1. Open the attached project, SampleScene2. Enter Play Mode3. Note the Console window output Expected result: Artic... Read more
[HDRP] Spotlight beam is offset when using a Camera with custom projecti...
How to reproduce:1. Open the user's attached "Spotlight beam offset - Bug.zip" project2. Open the "Bug" Scene3. Select the "Main Cam... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject