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Crash on Umbra::QueryExt::queryStaticShadowCasters when baking a custom ...
How to reproduce:1. Open the attached “IN-135293” project2. Open the “OutdoorsScene“3. In the Hierarchy, click on the Reflection Pro... Read more
Shader Graph Alpha Clipping is ignored when the material is renderered t...
How to reproduce:1. Open the attached “IN-136927.zip” project2. Open the “OutdoorsScene_NoRenderPass”3. Observe the Game View and no... Read more
[Linux] “FocusController has unprocessed focus events” warnings thrown i...
Steps to reproduce:1. Create new Unity project2. Open Package Manager window3. Select “All Samples” tab4. Install any package (for e... Read more
Some Lighting Search premade filters are not ordered correctly
How to reproduce:1. Create a new Unity project2. Go to Window -> Rendering -> Lighting Search3. Click the "Toggle Saved Search... Read more
Warning "Could not pick GraphicsDeviceType" is logged when choosing Tabl...
Steps to reproduce: Create and open a URP 3D Project In Game View click on the dropdown menu in the top left corner and select "Simu... Read more
Crash on MeshLodUtils::BuildClusterMergeJobsGeneric when generating Mesh...
How to reproduce:1. Create a new project (any pipeline)2. Import the attached “IN-137289Cat.fbx” and click on it3. In the Inspector ... Read more
Various Shader warnings are thrown when changing the "Shaper Precision m...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Player -> Other Settings -> Shader Se... Read more
User Reporting package allocates per-frame coroutine (GC Alloc) even whe...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[WinEditor] Shutdown takes longer to fully complete compared to older un...
How to reproduce:1. Create and open a new URP project2. Wait for the Asset Import to finish3. Open the Task Manager and search for “... Read more
Freeze or crash on D3DKMTOpenResource when a TMP text array is constantl...
How to reproduce:1. Open the attached “IN-136583” project2. Open the “XMainScene”3. Enter Play mode4. Observe the freeze / crash Rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS